Gameplay Features

8-Bank Memory Drop Targets

A bank of eight Memory Drop TargetsDrop Targets that remember their dropped state between turns, allowing incremental completion across multiple balls. IPDB catalogs a single machine with this configuration: Star God (1980) by Zaccaria. The eight-target memory bank was the longest memory drop target sequence cataloged, and the carry-over mechanic was essential — clearing eight targets in a single ball would have been exceptionally difficult without it.

Type of: Memory Drop Targets

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