Back 8-Bank Memory Drop Targets

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  1. By Flipcommons AI Descriptions (GameplayFeature)

    Seed import (backfilled).

    description
    A bank of eight [[gameplay-feature:memory-drop-targets]] — [[gameplay-feature:drop-targets]] that remember their dropped state between turns, allowing incremental completion across multiple balls. IPDB catalogs a single machine with this configuration: *[[title:star-god]]* (1980) by [[manufacturer:zaccaria]]. The eight-target memory bank was the longest memory drop target sequence cataloged, and the carry-over mechanic was essential — clearing eight targets in a single ball would have been exceptionally difficult without it.
  2. By Flipcommons Catalog

    Seed import (backfilled).

    gameplay_feature_alias
    8-bank memory drop target
    gameplay_feature_parent
    Memory Drop Targets
    name
    8-Bank Memory Drop Targets
    slug
    8-bank-memory-drop-targets