Back Rotating Targets

Sources

Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.

Single source (5 fields)

description
Flipcommons AI Descriptions (GameplayFeature) [[gameplay-feature:id:153]] that rotate or spin to change which scoring faces are presented to the player, adding a dynamic timing element to target shooting. The player must time their shot to strike the desired face as it cycles into position. Multiple manufacturers developed their own implementations: [[manufacturer:id:277]] created the vertical-wheel [[gameplay-feature:id:129]], [[manufacturer:id:714]] built four-sided assemblies they called "four position targets," and [[manufacturer:id:720]] independently employed a similar four-position arrangement. Rotating targets appeared across the [[technology-generation:id:1]] era as one of pinball's more mechanically ambitious target designs — a moving puzzle embedded in the playfield. used
gameplay_feature_alias
Flipcommons Catalog Rotating target used
gameplay_feature_parent
Flipcommons Catalog Targets used
name
Flipcommons Catalog Rotating Targets used
slug
Flipcommons Catalog rotating-targets used