Sources
Flipcommons AI Descriptions (GameplayFeature) and Flipcommons Catalog contributed to this record.
Single source (5 fields)
- description
- Flipcommons AI Descriptions (GameplayFeature) Motor-driven [[gameplay-feature:id:153]] that physically change position during gameplay, requiring the player to time their shot rather than simply aim at a fixed location. Distinct from [[gameplay-feature:id:151]], which oscillate side to side on a pivot, moving targets may travel along tracks or shift in other patterns under motor power. [[manufacturer:id:714]] featured a moving target on *[[title:id:2886]]* (1961), one of the earliest examples. Modern implementations appear on machines like [[manufacturer:id:342]]'s *[[title:id:1543]]* (2017), where a motor-driven target adds a timing challenge that rewards patience and precision over raw shot-making. used
- gameplay_feature_alias
- Flipcommons Catalog Moving target used
- gameplay_feature_parent
- Flipcommons Catalog Targets used
- name
- Flipcommons Catalog Moving Targets used
- slug
- Flipcommons Catalog moving-targets used