Back Moving Targets

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  1. By Flipcommons AI Descriptions (GameplayFeature)

    Seed import (backfilled).

    description
    Motor-driven [[gameplay-feature:targets]] that physically change position during gameplay, requiring the player to time their shot rather than simply aim at a fixed location. Distinct from [[gameplay-feature:swinging-targets]], which oscillate side to side on a pivot, moving targets may travel along tracks or shift in other patterns under motor power. [[manufacturer:williams]] featured a moving target on *[[title:kismet]]* (1961), one of the earliest examples. Modern implementations appear on machines like [[manufacturer:jersey-jack]]'s *[[title:dialed-in]]* (2017), where a motor-driven target adds a timing challenge that rewards patience and precision over raw shot-making.
  2. By Flipcommons Catalog

    Seed import (backfilled).

    gameplay_feature_alias
    Moving target
    gameplay_feature_parent
    Targets
    name
    Moving Targets
    slug
    moving-targets