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- By Flipcommons AI Descriptions (GameplayFeature)
Seed import (backfilled).
- description
- A [[gameplay-feature:ramps]] variant that physically changes position during gameplay, shifting the trajectory of the ball's path as the ramp moves. Unlike [[gameplay-feature:pop-up-ramps]], which rise and retract vertically, moving ramps reposition laterally or pivot to redirect the ball toward different playfield areas. [[manufacturer:williams]]' *[[title:fire]]* (1987) is the defining example, featuring three moving ramps that rotated on motorized mechanisms to create a constantly shifting playfield. The design eliminated [[gameplay-feature:pop-bumpers]] entirely, relying instead on the kinetic ramp assembly to generate chaos and spectacle — an unconventional layout that made the machine a memorable outlier.
- By Flipcommons Catalog
Seed import (backfilled).
- gameplay_feature_alias
- Moving ramp
- gameplay_feature_parent
- Ramps
- name
- Moving Ramps
- slug
- moving-ramps