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- By Flipcommons AI Descriptions (GameplayFeature)
Seed import (backfilled).
- description
- A [[technology-generation:solid-state]] era enhancement to the [[gameplay-feature:drop-targets]] mechanism in which the game's CPU remembers which targets a player has knocked down between turns. On a standard drop target bank, all targets reset when the player's turn ends; with memory drop targets, progress carries over from ball to ball, allowing the player to complete a bank incrementally across multiple turns. This feature softened the penalty of draining before finishing a target sequence and rewarded persistent, strategic play across the entire game rather than demanding bank completion within a single ball.
- By Flipcommons Catalog
Seed import (backfilled).
- gameplay_feature_alias
- Memory drop target
- gameplay_feature_alias
- Single memory drop target
- gameplay_feature_parent
- Drop Targets
- name
- Memory Drop Targets
- slug
- memory-drop-targets