Back Memory Drop Targets

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  1. By Flipcommons AI Descriptions (GameplayFeature)

    Seed import (backfilled).

    description
    A [[technology-generation:solid-state]] era enhancement to the [[gameplay-feature:drop-targets]] mechanism in which the game's CPU remembers which targets a player has knocked down between turns. On a standard drop target bank, all targets reset when the player's turn ends; with memory drop targets, progress carries over from ball to ball, allowing the player to complete a bank incrementally across multiple turns. This feature softened the penalty of draining before finishing a target sequence and rewarded persistent, strategic play across the entire game rather than demanding bank completion within a single ball.
  2. By Flipcommons Catalog

    Seed import (backfilled).

    gameplay_feature_alias
    Memory drop target
    gameplay_feature_alias
    Single memory drop target
    gameplay_feature_parent
    Drop Targets
    name
    Memory Drop Targets
    slug
    memory-drop-targets