Back Flip-Up Targets

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  1. By Flipcommons AI Descriptions (GameplayFeature)

    Seed import (backfilled).

    description
    A type of [[gameplay-feature:targets]] that flip upward when struck by the ball, the mechanical opposite of [[gameplay-feature:drop-targets]]. Where a drop target retracts below the playfield surface on impact, a flip-up target rises or rotates upward from a flat resting position, popping into a visible raised state to indicate it has been hit. The upward motion provides immediate visual feedback and changes the local playfield geometry until the target resets. [[manufacturer:bally]]'s *[[title:elvira-and-the-party-monsters]]* (1989) featured flip-up targets, using the inverted-drop-target mechanic to add a distinctive shot feedback during the [[technology-generation:solid-state]] era.
  2. By Flipcommons Catalog

    Seed import (backfilled).

    gameplay_feature_alias
    Flip-up target
    gameplay_feature_parent
    Targets
    name
    Flip-Up Targets
    slug
    flip-up-targets