3-Bank Standup Targets
A row of three Standup Targets grouped as a bank. Completing all three targets in the bank typically lights a bonus, advances a game mode, or qualifies a playfield feature. IPDB catalogs approximately 12 machines with this specific configuration, including High Speed (1986), Funhouse (1990), and Star Trek: The Next Generation (1993). Because standup targets do not retract when hit, the three-bank serves as a persistent completion challenge that resets electronically rather than mechanically.
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