Technology Generations
A technology generation is a major era in how pinball machines were built — the underlying engine driving scoring, logic, and feedback. Pure mechanical machines of the 1920s and early '30s were pure gravity and springs: no wires, no bells, just a plunger and a pin-studded playfield. The electromechanical era that followed wired playfields with relays, solenoids, and rotating score reels — Gottlieb, Bally, and Williams spent three decades perfecting the form, and Gottlieb's Humpty Dumpty introduced the flipper in 1947. The solid-state revolution began in 1977 with Bally's Freedom, replacing relays with a microprocessor and opening the door to multiball, speech, dot-matrix animation, and the deep rule sheets of titles like The Addams Family, Twilight Zone, and Medieval Madness. Every machine built today still belongs to that solid-state lineage.
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