Back Wreck'n Ball

Edit History

  1. By IPDB
    credit
    Pat Lawlor — Design
    credit
    Larry DeMar — Software
    gameplay_feature
    Kickback
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Ramps
    gameplay_feature
    Kick-Out Holes ×2
    gameplay_feature
    Spinning Targets ×2
    gameplay_feature
    Captive Ball
    ipdb_id
    6167
    ipdb.image_urls
    ["https://www.ipdb.org/images/6167/image-1.jpg","https://www.ipdb.org/images/6167/image-3.jpg","https://www.ipdb.org/images/6167/image-2.jpg","https://www.ipdb.org/images/6167/image-4.jpg","https://www.ipdb.org/images/6167/image-5.jpg","https://www.ipdb.org/images/6167/image-6.jpg","https://www.ipdb.org/images/6167/image-7.jpg","https://www.ipdb.org/images/6167/image-8.jpg","https://www.ipdb.org/images/6167/image-9.jpg","https://www.ipdb.org/images/6167/image-10.jpg","https://www.ipdb.org/images/6167/image-11.jpg","https://www.ipdb.org/images/6167/image-12.jpg","https://www.ipdb.org/images/6167/image-13.jpg","https://www.ipdb.org/images/6167/image-14.jpg","https://www.ipdb.org/images/6167/image-15.jpg","https://www.ipdb.org/images/6167/image-16.jpg","https://www.ipdb.org/images/6167/image-17.jpg","https://www.ipdb.org/images/6167/image-18.jpg","https://www.ipdb.org/images/6167/image-19.jpg","https://www.ipdb.org/images/6167/image-20.jpg","https://www.ipdb.org/images/6167/image-21.jpg","https://www.ipdb.org/images/6167/image-22.jpg","https://www.ipdb.org/images/6167/image-23.jpg","https://www.ipdb.org/images/6167/image-24.jpg","https://www.ipdb.org/images/6167/image-25.jpg","https://www.ipdb.org/images/6167/image-29.jpg","https://www.ipdb.org/images/6167/image-28.jpg","https://www.ipdb.org/images/6167/image-27.jpg","https://www.ipdb.org/images/6167/image-26.jpg","https://www.ipdb.org/images/6167/image-30.jpg","https://www.ipdb.org/images/6167/image-31.jpg","https://www.ipdb.org/images/6167/image-32.jpg","https://www.ipdb.org/images/6167/image-33.jpg","https://www.ipdb.org/images/6167/image-34.jpg","https://www.ipdb.org/images/6167/image-35.jpg","https://www.ipdb.org/images/6167/image-36.jpg","https://www.ipdb.org/images/6167/image-37.jpg","https://www.ipdb.org/images/6167/image-38.jpg","https://www.ipdb.org/images/6167/image-39.jpg","https://www.ipdb.org/images/6167/image-40.jpg"]
    ipdb.notable_features
    Flippers (3 horizontal, 4 vertical), Pop bumpers (3), Ramp (1), Kick-out holes (2), Spinning targets (2), Left outlane kickback, Captive ball (1), Up-post (between bottom flippers on the vertical playfield), Ball kicker next to the left slingshot. A vertical moving track lifts the ball in play to the vertical playfield in the backbox. When this ball drains between the bottom flippers of the vertical playfield, it returns to play in the lower horizontal playfield.
    ipdb.notes
    This prototype was not officially made by Williams and did not go into production. Its MPU is one-of-a-kind. The theme was changed and put into production as Williams' 1988 'Banzai Run' using Williams System 11B MPU.
    player_count
    4
    technology_generation
    solid-state
    theme
    Construction