Back West Club

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    4 6
    name
    West Club
    opdb_id
    GRLDP-ML3Oq
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/5735da3e-7e80-43a3-90c6-a1cf09e0cd1c-large.jpg","small":"https://img.opdb.org/5735da3e-7e80-43a3-90c6-a1cf09e0cd1c-small.jpg","medium":"https://img.opdb.org/5735da3e-7e80-43a3-90c6-a1cf09e0cd1c-medium.jpg"},"sizes":{"large":{"width":800,"height":641},"small":{"width":250,"height":200},"medium":{"width":640,"height":513}},"title":"Backglass","primary":true}]
    player_count
    2
    technology_generation
    electromechanical
    year
    1967
  2. By IPDB
    gameplay_feature
    Standup Targets ×7
    gameplay_feature
    Slingshots ×4
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Flippers ×2
    ipdb.corporate_entity_name
    Rally a.k.a. Rally Play Company
    ipdb_id
    3601
    ipdb.image_urls
    ["https://www.ipdb.org/images/3601/image-1.jpg","https://www.ipdb.org/images/3601/image-2.jpg","https://www.ipdb.org/images/3601/image-7.jpg","https://www.ipdb.org/images/3601/image-3.jpg","https://www.ipdb.org/images/3601/image-6.jpg","https://www.ipdb.org/images/3601/image-8.jpg","https://www.ipdb.org/images/3601/image-9.jpg","https://www.ipdb.org/images/3601/image-5.jpg","https://www.ipdb.org/images/3601/image-10.jpg","https://www.ipdb.org/images/3601/image-11.jpg","https://www.ipdb.org/images/3601/image-15.jpg","https://www.ipdb.org/images/3601/image-13.jpg","https://www.ipdb.org/images/3601/image-12.jpg","https://www.ipdb.org/images/3601/image-14.jpg","https://www.ipdb.org/images/3601/image-16.jpg","https://www.ipdb.org/images/3601/image-17.jpg","https://www.ipdb.org/images/3601/image-18.jpg","https://www.ipdb.org/images/3601/image-19.jpg","https://www.ipdb.org/images/3601/image-20.jpg","https://www.ipdb.org/images/3601/image-24.jpg","https://www.ipdb.org/images/3601/image-21.jpg","https://www.ipdb.org/images/3601/image-22.jpg","https://www.ipdb.org/images/3601/image-23.jpg","https://www.ipdb.org/images/3601/image-4.jpg"]
    ipdb.notable_features
    Flippes (2), Pop bumpers (3), Slingshots (4), Standup targets (7). No outhole; a drained ball remains visible to the player as it is recycled to the ball shooter lane. At Game Over, the ball is kept from contact with the plunger by a raised pin. Legs hinge for shipping or storage. Nixie tube electronic scoring. Electronic sounds. Relays all on circuit boards. No electronic logic in game features. 3, 4, or 5 balls per player. Hitting targets 1 through 6 lights center target for replays and will carry-over from game to game. Tilt penalty: ball in play, or game over. There are three silkscreened 'Tilt' words on this glass. When the tilt penalty is set to end the game, the 'tilt' lights up directly under the score of the player who tilted. When the penalty is set to ball-in-play, the 'tilt' that lights up is located in the red area of the glass below both player's scores.
    ipdb.notes
    Also produced in an add-a-ball version for Italy. We previously showed a date for this game of June 1967 but this game was presented in the Apr-15-1967 edition of Billboard.
    month
    6 4
    player_count
    2
    technology_generation
    electromechanical
    year
    1967