Back War

Sources

IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (2 fields)

gameplay_feature
IPDB Head-to-Head used IPDB Kick-Out Holes ×2 used IPDB Slingshots ×2 used IPDB Pop Bumpers ×2 used IPDB Flippers ×8 used
theme
IPDB War IPDB Fantasy Flipcommons Catalog War used Flipcommons Catalog Fantasy used

Sources agree (3 fields)

technology_generation
electromechanical IPDB, Flipcommons Catalog
player_count
2 IPDB, Flipcommons Catalog
ipdb_id
6337 IPDB, Flipcommons Catalog

Single source (8 fields)

ipdb.corporate_entity_name
IPDB Viza Mfg., Inc. used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/6337/image-1.jpg","https://www.ipdb.org/images/6337/image-2.jpg","https://www.ipdb.org/images/6337/image-3.jpg","https://www.ipdb.org/images/6337/image-4.jpg","https://www.ipdb.org/images/6337/image-5.jpg","https://www.ipdb.org/images/6337/image-6.jpg","https://www.ipdb.org/images/6337/image-7.jpg","https://www.ipdb.org/images/6337/image-8.jpg","https://www.ipdb.org/images/6337/image-9.jpg","https://www.ipdb.org/images/6337/image-10.jpg","https://www.ipdb.org/images/6337/image-11.jpg","https://www.ipdb.org/images/6337/image-12.jpg","https://www.ipdb.org/images/6337/image-13.jpg","https://www.ipdb.org/images/6337/image-14.jpg","https://www.ipdb.org/images/6337/image-15.jpg"] used
ipdb.notes
IPDB This EM version does not have an MPU. The SS version of this game is Viza's 1979 'War'. The playfield shows a portion of Frank Frazetta's artwork The Berserker. Reportedly, Ellie Frazetta, who was his wife and business manager, had indicated that this was an unauthorized use of his artwork. Mfg under contract by Allied Leisure Industries. The game shown here has had its original wood legs replaced with metal ones. The toggle switch on the cabinet front which allows for choice of 1 or 2 players was missing when the current owner received the game and the wires for this switch were connected together inside the game. The owner drilled a hole near the coin slots and installed a green button with wire jumpers to bypass the coin mechanisms. There are two timers inside the game, one for each player, that allow the operator to adjust the length of time that the opponent's flippers are deactivated when a ball enters the "flipper kill area". While the timer gauge on top of each is marked from 0 to 10, the side printing indicates the delay range is from 2 to 180 seconds. used
ipdb.notable_features
IPDB Flippers (8), Pop bumpers (2), Slingshots (2), Kick-out holes (2). Electronic LED scoring. Sound: 3 chimes. This is a head-to-head game where two players at opposite ends of the playfield compete in simultaneous play. Each player has flipper buttons which control only those flippers facing the opponent. Game can also be played as a single player. Ball enters play from outhole by pressing red button on front of cabinet next to coin slots. Ball through center "flipper kill area" rollover lane renders opponent's flippers inoperative for a preset period of time (operator adjustable). used
corporate_entity
Flipcommons Catalog viza-mfg-inc used
title
Flipcommons Catalog war-2 used
name
Flipcommons Catalog War used
slug
Flipcommons Catalog war used