Back Twin Hockey

Sources

IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (2 fields)

gameplay_feature
IPDB Head-to-Head used IPDB Flippers ×9 used
theme
IPDB Hockey IPDB Sports Flipcommons Catalog Sports used Flipcommons Catalog Hockey used

Sources agree (5 fields)

technology_generation
electromechanical IPDB, Flipcommons Catalog
month
2 IPDB, Flipcommons Catalog
year
1952 IPDB, Flipcommons Catalog
player_count
2 IPDB, Flipcommons Catalog
ipdb_id
3762 IPDB, Flipcommons Catalog

Single source (11 fields)

reward_type
IPDB Replay used
ipdb.manufacturer_trade_name
IPDB Gottlieb used
ipdb.corporate_entity_name
IPDB D. Gottlieb & Company used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/3762/image-1.jpg"] used
ipdb.model_number
IPDB 62 used
ipdb.notes
IPDB Our information conflicts as to whether only a few examples of this game were produced, or if this game ever went into production at all. Either way, as Model #62 it was intended to be a multiple-player game a full two years prior to Model #94 Gottlieb's 1954 'Super Jumbo', a 4-player game commonly known as Gottlieb's first electromechanical multiple-player game. Wayne Neyens tell us that, although he was the only designer at Gottlieb from 1949 to 1963, he did not design this game. He speculates that perhaps other engineers in the next room from his at Gottlieb put this game together. The image in this listing proves at least one example of 'Twin Hockey' was made. Notice its geometric cabinet art appears on Gottlieb's subsequent Model #68, Gottlieb's 1952 'Skill-Pool'. used
ipdb.notable_features
IPDB 5 balls for 10 cents. Flippers (9), no pop bumpers. Bulb scoring. The playfield looks very similar to the head-to-head games, with flippers at each end of the playfield protecting a goal. However, the presence of a standard backbox at one end of the cabinet requires both players to stand together at the other end in simultaneous play. The lockdown bar has a red button for the four red flippers and a white button for the four white flippers. A ninth flipper is in the very center of the playfield, positioned as if it would rotate, but how it performs is uncertain. There is no ball shooter knob on the cabinet. Pressing either flipper button starts the game. Goals are scored on the backglass for each team, Red or White. The image in this listing has a score card with only a partial statement in view, stating, "Matching either Red or White goals to the 'Line-Up Score' awards one..." It is unclear whether this Line-Up Score operates during play, staying fixed or changing, and probably awarding replays as players' scores change, or if it provides only an end-of-game match for one replay. used
corporate_entity
Flipcommons Catalog d-gottlieb-company used
title
Flipcommons Catalog twin-hockey used
name
Flipcommons Catalog Twin Hockey used
slug
Flipcommons Catalog twin-hockey used