Sources
IPDB and Flipcommons Catalog contributed to this record.
Sources agree (5 fields)
- technology_generation
- electromechanical IPDB, Flipcommons Catalog
- month
- 4 IPDB, Flipcommons Catalog
- year
- 1940 IPDB, Flipcommons Catalog
- player_count
- 1 IPDB, Flipcommons Catalog
- ipdb_id
- 6251 IPDB, Flipcommons Catalog
Single source (12 fields)
- reward_type
- IPDB Replay used
- gameplay_feature
- IPDB Spring Bumpers ×15 used
- ipdb.manufacturer_trade_name
- IPDB Bally used
- ipdb.corporate_entity_name
- IPDB Bally Manufacturing Corporation used
- ipdb.image_urls
- IPDB ["https://www.ipdb.org/images/6251/image-1.jpg"] used
- ipdb.model_number
- IPDB 353 used
- ipdb.notes
- IPDB Triumph Model 2 (production Model Number 353) allows up to 2 buy-backs. Bally president Ray Moloney announced this game in a Billboard article dated Apr-20-1940, page 78, and again in the May 1940 Automatic Age, page 24, as "Model 2" intended for "second string locations" where Triumph (Model 1) would not otherwise be operated. Moloney also referred to it as the 'Dime-Limit' Triumph, referring to its limit of 2 buy-backs. We notice that the Promotional Photo and February 1940 Billboard ad shown in the Model 1 listing each show the game with a knob positioned to the left of the ball lift and shooter knobs. However, this "third knob" is not seen on any of the actual photographs of this game that we have encountered. It�s possible that the knob was drawn by an artist and did not find its way to production. If it was exclusive to Model 1, then all photographs would have to be of Model 2 unless the knob was removed sometime during production of Model 1. We invite additional information from owners of Triumph and whether your game is limited to two buy-backs or has all five. From this beginning, we may discover how to identify a given picture as Model 1 or Model 2. See also Bally's 1940 'Triumph (Model 1)'. used
- ipdb.notable_features
- IPDB 5 balls for 5 cents. Spring bumpers (15). Buy-backs at 5 cents each. Hitting each of fifteen numbered playfield bumpers lighted the corresponding number on the backglass, with a random bumper scoring a replay when hit. Lighting all numbers caused every bumper to score a replay when hit. Bumpers 6 and 7 are tied together (score either one and both are scored). used
- corporate_entity
- Flipcommons Catalog bally-manufacturing-corporation used
- title
- Flipcommons Catalog triumph-model-2 used
- name
- Flipcommons Catalog Triumph (Model 2) used
- slug
- Flipcommons Catalog triumph-model-2 used