- gameplay_feature
- Kick-Out Holes ×5
- gameplay_feature
- Passive Bumpers ×9
- ipdb.corporate_entity_name
- Williams Manufacturing Company
- ipdb_id
- 2596
- ipdb.image_urls
- ["https://www.ipdb.org/images/2596/Backglass.jpg","https://www.ipdb.org/images/2596/Playfield.jpg","https://www.ipdb.org/images/2596/image-2.jpg","https://www.ipdb.org/images/2596/image-1.jpg","https://www.ipdb.org/images/2596/image-3.jpg","https://www.ipdb.org/images/2596/image-4.jpg","https://www.ipdb.org/images/2596/image-7.jpg","https://www.ipdb.org/images/2596/image-8.jpg"]
- ipdb.manufacturer_trade_name
- Williams
- ipdb.model_number
- 8
- ipdb.notable_features
- Passive bumpers (9), Kick-out holes (5). This game has two electromagnets underneath the playfield, always energized during play. Each one has a button worth 10,000 points centered directly above it. A ball traveling in either area is influenced by the magnetic field. If the ball rolls over the button, the magnetic field temporarily collapses, quickly flinging the ball in an unpredictable direction.
- ipdb.notes
- This is a flipperless game. There are six flipper-shaped stationary bumpers on the playfield.
The manufacturer�s original playfield drawing (not shown here) is unsigned and is dated 4/9/47 with revisions on 4/14/47 and 5/3/47. It shows the original game name was 'Nora'.
- month
- 6
- player_count
- 1
- technology_generation
- electromechanical
- theme
- Singing
- theme
- Girls
- theme
- Women
- theme
- Music
- year
- 1947