Back Suspense

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  1. By OPDB
    display_type
    score-reels
    month
    5
    name
    Suspense
    opdb_id
    G5KQV-MP3Y1
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/b7bf05a7-f6da-491b-b50f-b88eed1264f0-large.jpg","small":"https://img.opdb.org/b7bf05a7-f6da-491b-b50f-b88eed1264f0-small.jpg","medium":"https://img.opdb.org/b7bf05a7-f6da-491b-b50f-b88eed1264f0-medium.jpg"},"sizes":{"large":{"width":900,"height":505},"small":{"width":250,"height":140},"medium":{"width":640,"height":359}},"title":"Backglass","primary":true}]
    player_count
    2
    technology_generation
    electromechanical
    year
    1969
  2. By IPDB
    credit
    Norm Clark — Design
    credit
    Christian Marche — Art
    gameplay_feature
    Pop Bumpers ×5
    gameplay_feature
    Flippers ×4
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Kick-Out Holes ×2
    gameplay_feature
    Standup Targets ×6
    ipdb.corporate_entity_name
    Williams Electronics, Incorporated
    ipdb_id
    2469
    ipdb.image_urls
    ["https://www.ipdb.org/images/2469/Backglass.jpg","https://www.ipdb.org/images/2469/Playfield.jpg","https://www.ipdb.org/images/2469/2469f1.jpg","https://www.ipdb.org/images/2469/image-1.jpg","https://www.ipdb.org/images/2469/image-2.jpg","https://www.ipdb.org/images/2469/image-3.jpg","https://www.ipdb.org/images/2469/image-4.jpg","https://www.ipdb.org/images/2469/image-7.jpg","https://www.ipdb.org/images/2469/image-5.jpg","https://www.ipdb.org/images/2469/image-6.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    361
    ipdb.notable_features
    Flippers (4), Pop bumpers (5), Slingshots (2), Standup targets (6), Kick-out holes (2), Captive ball spinner. The flipper buttons each perform in two stages. Pressing a flipper button only halfway activates only the 2-inch flipper closest to it while fully pressing the button also simultaneously activates the two center 3-inch flippers, making three flippers be activated at the same time. Using staged flipping, the player can separately operate the left and right halves of each pair of flippers. 3 or 5 ball play. The center playfield bonus ladder is incremented only by the ball in play hitting either of two Advance Bonus standup targets. It can only be collected by the captive ball spinner landing on BONUS. It cannot be collected at the outhole. Once collected, it starts over at 100 points. This is an automatic carry-over feature from ball to ball and from player to player, allowing either player to collect this bonus regardless of which player increased its value. This bonus ladder also is operator-adjustable to allow carry-over from game to game. If set for Liberal, the bonus ladder does not reset to 100 points at start of a new game and stays at its higher value until collected. If set to Conservative, the bonus ladder does reset to 100 points at start of a new game. Maximum displayed point score is 9,999 points per player.
    ipdb.notes
    This game is operator-adjustable to add-a-ball play. Last game with captive ball spinner above playfield. In all subsequent games, this device was placed below the playfield.
    ipdb_rating
    7.6
    month
    5
    player_count
    2
    production_quantity
    2303
    technology_generation
    electromechanical
    year
    1969