Back Superman

Sources

OPDB and IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (3 fields)

gameplay_feature
IPDB Kick-Out Holes used IPDB 5-Bank Drop Targets used IPDB Spinning Targets ×2 used IPDB Star Rollovers ×5 used IPDB Standup Targets ×5 used IPDB Slingshots ×2 used IPDB Pop Bumpers ×4 used IPDB Flippers ×2 used
theme
IPDB Licensed Theme used IPDB Fictional used IPDB Celebrities Flipcommons Catalog Celebrities used
credit
IPDB Eugene Jarvis — Software IPDB Eugene Jarvis — Sound IPDB George Opperman — Art IPDB Steve Ritchie — Design Flipcommons Catalog Eugene Jarvis — Sound used Flipcommons Catalog Eugene Jarvis — Software used Flipcommons Catalog Steve Ritchie — Design used Flipcommons Catalog George Opperman — Art used

Sources agree (10 fields)

display_type
alphanumeric OPDB, Flipcommons Catalog
technology_generation
solid-state OPDB, IPDB, Flipcommons Catalog
player_count
4 OPDB, IPDB, Flipcommons Catalog
month
3 OPDB, IPDB, Flipcommons Catalog
year
1979 OPDB, IPDB, Flipcommons Catalog
opdb_id
GR73N-MwN9x OPDB, Flipcommons Catalog
name
Superman OPDB, Flipcommons Catalog
system
atari-system-2 IPDB, Flipcommons Catalog
production_quantity
5124 IPDB, Flipcommons Catalog
ipdb_id
2454 IPDB, Flipcommons Catalog

Single source (11 fields)

tag
OPDB Widebody used
opdb.images
OPDB [{"type":"backglass","urls":{"large":"https://img.opdb.org/28ae6d91-56c4-4e0a-bcee-b38f2e3b5490-large.jpg","small":"https://img.opdb.org/28ae6d91-56c4-4e0a-bcee-b38f2e3b5490-small.jpg","medium":"https://img.opdb.org/28ae6d91-56c4-4e0a-bcee-b38f2e3b5490-medium.jpg"},"sizes":{"large":{"width":629,"height":600},"small":{"width":250,"height":238},"medium":{"width":629,"height":600}},"title":"Backglass","primary":true}] used
opdb.features
OPDB ["Widebody"] used
ipdb.corporate_entity_name
IPDB Atari, Incorporated used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/2454/2454f1.jpg","https://www.ipdb.org/images/2454/2454f2.jpg","https://www.ipdb.org/images/2454/2454f3.jpg","https://www.ipdb.org/images/2454/2454f4.jpg","https://www.ipdb.org/images/2454/image-1.jpg","https://www.ipdb.org/images/2454/image-2.jpg","https://www.ipdb.org/images/2454/image-3.jpg","https://www.ipdb.org/images/2454/image-6.jpg","https://www.ipdb.org/images/2454/image-4.jpg","https://www.ipdb.org/images/2454/image-5.jpg","https://www.ipdb.org/images/2454/image-7.jpg","https://www.ipdb.org/images/2454/image-8.jpg","https://www.ipdb.org/images/2454/image-9.jpg","https://www.ipdb.org/images/2454/image-14.jpg","https://www.ipdb.org/images/2454/image-15.jpg","https://www.ipdb.org/images/2454/image-19.jpg","https://www.ipdb.org/images/2454/image-18.jpg","https://www.ipdb.org/images/2454/image-17.jpg","https://www.ipdb.org/images/2454/image-16.jpg","https://www.ipdb.org/images/2454/image-10.jpg","https://www.ipdb.org/images/2454/image-11.jpg","https://www.ipdb.org/images/2454/image-12.jpg","https://www.ipdb.org/images/2454/image-13.jpg","https://www.ipdb.org/images/2454/image-21.jpg","https://www.ipdb.org/images/2454/image-20.jpg"] used
ipdb.notes
IPDB Designer Steve Ritchie told us that the quantity of 5,124 games was given to him by an Atari Marketing/Sales guy a long time ago. Steve presumes it to be the Atari sales number for this game (indicating the quantity sold) which is not necessarily the quantity of games produced. Comments from Steve Ritchie:Eugene wrote all the sounds for Superman and one of his amazing programs that created some sounds by introducing bugs to the program. He later created G-wave, an incredible breakthrough at the time. Recording music and sound on silicon was not an option in 1977. Eugene and I worked together on Superman for what seemed like years. It might have been 13 months or so. I stumbled through many whitewoods, but ultimately, it played nice for it's time. I brought my Echoplex (a guitar player's tape loop mechanical echo chamber on the cheap) to work, and connected it to our Superman Prototype. The continuous background sound that emanated intrigued us. Atari management refused to let us apply this fun discovery, which made the player feel more a part of the pinball game, and added progressive adrenaline to any pinball as the game progressed. Why didn't management feel what we felt? I left Atari to make pinball machines at Williams before Superman was manufactured, and applied the background sound concept to Flash, which was also the first game to use Flash Lamps, (that's how they got their name) and a 3rd-flipper-repeatable loop shot. I was also a lot happier working at Williams, happiness being an important ingredient that enables a designer to create to his/her potential. used
ipdb.notable_features
IPDB Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (5), Star rollovers (5), Spinning targets (2), 5-bank drop targets (1), Kick-out hole (1), Free ball return lane. The long left lane that returns ball to the top of playfield has a U-turn in it. used
ipdb_rating
IPDB 7.3 used
corporate_entity
Flipcommons Catalog atari-incorporated used
title
Flipcommons Catalog superman used
slug
Flipcommons Catalog superman used