Back Stop 'N' Go

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    8
    name
    Stop 'N' Go
    opdb_id
    G43v8-MJPvw
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/be7d54f4-78a0-40e3-b4c6-43ba005f1481-large.jpg","small":"https://img.opdb.org/be7d54f4-78a0-40e3-b4c6-43ba005f1481-small.jpg","medium":"https://img.opdb.org/be7d54f4-78a0-40e3-b4c6-43ba005f1481-medium.jpg"},"sizes":{"large":{"width":791,"height":649},"small":{"width":250,"height":205},"medium":{"width":640,"height":525}},"title":"Backglass","primary":true}]
    player_count
    2
    technology_generation
    electromechanical
    year
    1964
  2. By IPDB
    credit
    Norm Clark — Design
    credit
    Art Stenholm — Art
    gameplay_feature
    Rollover Buttons ×3
    gameplay_feature
    Passive Bumpers ×4
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Standup Targets ×8
    gameplay_feature
    Swinging Targets
    gameplay_feature
    Kick-Out Holes
    ipdb.corporate_entity_name
    Williams Electronic Manufacturing Corporation
    ipdb_id
    2386
    ipdb.image_urls
    ["https://www.ipdb.org/images/2386/Backglass.jpg","https://www.ipdb.org/images/2386/Playfield.jpg","https://www.ipdb.org/images/2386/2386f1.jpg","https://www.ipdb.org/images/2386/image-3.jpg","https://www.ipdb.org/images/2386/image-1.jpg","https://www.ipdb.org/images/2386/image-2.jpg","https://www.ipdb.org/images/2386/image-4.jpg","https://www.ipdb.org/images/2386/image-5.jpg","https://www.ipdb.org/images/2386/image-6.jpg","https://www.ipdb.org/images/2386/image-7.jpg","https://www.ipdb.org/images/2386/image-8.jpg","https://www.ipdb.org/images/2386/image-13.jpg","https://www.ipdb.org/images/2386/image-11.jpg","https://www.ipdb.org/images/2386/image-12.jpg","https://www.ipdb.org/images/2386/image-9.jpg","https://www.ipdb.org/images/2386/image-10.jpg","https://www.ipdb.org/images/2386/image-16.jpg","https://www.ipdb.org/images/2386/image-18.jpg","https://www.ipdb.org/images/2386/image-15.jpg","https://www.ipdb.org/images/2386/image-17.jpg","https://www.ipdb.org/images/2386/image-14.jpg","https://www.ipdb.org/images/2386/image-20.jpg","https://www.ipdb.org/images/2386/image-19.jpg","https://www.ipdb.org/images/2386/image-21.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    298
    ipdb.notable_features
    Flippers (2), Pop bumpers (3), Passive bumpers (4), Standup targets (8), Rollover buttons (3), Kick-out hole (1), Swinging target (1). An "auto-shooter" located between the flippers propels the ball towards the swinging target. Double match feature can be set for 2, 5 or 10 replays. No slingshots. 3 or 5 ball play. Maximum displayed point score is 9,999 points per player. Replay wheel maximum: 20 Sound: 2 bells, knocker
    ipdb.notes
    See also Williams' 'Red 'N' Go'. Manufacturer data for Stop 'N' Go: Quantity produced for USA/Canada: 730* Quantity produced for export: 945* Total quantity produced: 1675* Price to Distributor: $405.00 *These quantities may be sales estimates.
    ipdb_rating
    7.6
    month
    8
    player_count
    2
    production_quantity
    1675
    reward_type
    Replay
    technology_generation
    electromechanical
    theme
    Automobile Travel
    year
    1964