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  1. By IPDB
    credit
    Ed Krynski — Design
    gameplay_feature
    Scoring Bumpers ×6
    gameplay_feature
    Pop Bumpers ×3
    ipdb.corporate_entity_name
    J. H. Keeney and Company Incorporated
    ipdb_id
    3400
    ipdb.image_urls
    ["https://www.ipdb.org/images/3400/3400f1.jpg"]
    ipdb.notable_features
    Pop bumpers (3), Scoring bumpers (6). No flippers. This 1-player game has bulb scoring and score reel payout counters. Adjustable for one or two ball play.
    ipdb.notes
    This is a gambling machine disguised as a pinball. The score card and operations manual are purposely written to obscure this fact. Instead of a small and obvious three-digit counter to add and subtract replays, as bingo machines have, this game uses three large score reels (called Total Score) to count the games won. If the player chooses to play off these games won, these score reels do not subtract. Instead, with each press of the replay button, three other score reels (called Sub-Total) increment to count the games played off. If the player chooses to cash out, the location would subtract the Sub-Total from the Total Score and pay the difference, one dime for each point. An article in Cash Box, Oct-7-1961 page 55, stated that Keeney announced in the past week that this game was now in full production. The article also reports an increased demand in foreign markets for Keeney games. We previously showed a date for this game of December 1961.
    month
    10
    player_count
    1
    technology_generation
    electromechanical
    year
    1961