- credit
- George Molentin — Art
- credit
- Sam Stern — Design
- credit
- Harry Williams — Design
- gameplay_feature
- Flippers ×2
- gameplay_feature
- Trap Holes ×16
- gameplay_feature
- Pop Bumpers ×2
- ipdb.corporate_entity_name
- Williams Manufacturing Company
- ipdb_id
- 2363
- ipdb.image_urls
- ["https://www.ipdb.org/images/2363/2363f1.jpg","https://www.ipdb.org/images/2363/image-1.jpg","https://www.ipdb.org/images/2363/image-2.jpg","https://www.ipdb.org/images/2363/image-3.jpg","https://www.ipdb.org/images/2363/image-4.jpg","https://www.ipdb.org/images/2363/image-5.jpg","https://www.ipdb.org/images/2363/image-6.jpg","https://www.ipdb.org/images/2363/image-8.jpg","https://www.ipdb.org/images/2363/image-7.jpg","https://www.ipdb.org/images/2363/image-9.jpg","https://www.ipdb.org/images/2363/image-10.jpg","https://www.ipdb.org/images/2363/image-11.png"]
- ipdb.manufacturer_trade_name
- Williams
- ipdb.model_number
- 83
- ipdb.notable_features
- 5 balls for 5 cents.Flippers (2), Pop bumpers (2), Trap holes (16).
Lighting any adjoining 3-in-line or 4-in-line on backglass, horizontally or vertically, tied together by yellow lines, scores replays. Lighting 4 corners scores replay. Lighting S-P-O-T scores replay.
When S-P-O-T bumpers are lit, side rollover channels spot numbers as indicated.
S-P-O-T bumper lights go out when replays are scored from in-line score.
1 replay for ball thru any rollover channel when 4 corners are made.
- month
- 3
- player_count
- 1
- reward_type
- Replay
- technology_generation
- electromechanical
- theme
- Circus
- year
- 1953