Back Starfighter

Sources

IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (2 fields)

gameplay_feature
IPDB Multi-Level Playfield used IPDB Kickback used IPDB Diverter Magnets used IPDB Kick-Out Holes used IPDB Drop Holes ×7 used IPDB Standup Targets ×15 used IPDB Slingshots ×2 used IPDB Pop Bumpers ×4 used IPDB Flippers ×2 used
theme
IPDB Space Travel IPDB Space Fantasy IPDB Science Fiction IPDB Outer Space Flipcommons Catalog Space Travel used Flipcommons Catalog Space Fantasy used Flipcommons Catalog Science Fiction used Flipcommons Catalog Outer Space used

Sources agree (3 fields)

credit
Barry Oursler — Design IPDB, Flipcommons Catalog
technology_generation
solid-state IPDB, Flipcommons Catalog
ipdb_id
3729 IPDB, Flipcommons Catalog

Single source (10 fields)

ipdb.manufacturer_trade_name
IPDB Williams used
ipdb.corporate_entity_name
IPDB Williams Electronics, Incorporated used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/3729/image-1.png","https://www.ipdb.org/images/3729/image-2.png"] used
ipdb.model_number
IPDB 525 used
ipdb.notes
IPDB In this listing is a picture of the original drawing annotated by us to show several differently colored boxes. We asked Barry Oursler to explain what we were seeing in these boxes. He replied:I did build a whitewood for this one, but it was scrapped. This was during the time when pinball wasn't doing well. The red and teal boxes are all standup targets. The blue box is an upper playfield made out of polycarbonate, like Pinbot. Those are 7 drop-holes. The idea is to light all 7 of them. There is a long "reverse scoop" along the back, similar to the small one on Whodunnit. You shoot the ball up the middle and it goes up on top where you can bump the game to try and get the ball into the lane you need. I don't remember if we were using lane change at that time. The white box is a side view of the upper playfield. You can see the scoop and the plastic playfield. The yellow box is an eject hole. [The green box] looks like the date is from August 1981. That was the date I started the drawing. I might have put it on the side and made it later. I'm not sure. This game was a "center shooter" game. There are no drains, outhole or shooter lane. Each ball ran on time and you can earn extra time. Below the red box is a magnet with 3 lights. You can "tap" the button to try and divert the ball into the kicker lane, just to the left of the magnet. It worked like magna-save, but with short pulses, like Solar Fire and Grand Lizard. used
ipdb.notable_features
IPDB Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (15), Drop holes (7), Kick-out hole (1), Diverter magnet (1), Left side kicker lane, Left outlane kickback, No right outlane, Outhole kicker. Ball is kicked into play from below the flippers. Along the entire top edge of playfield is a "reverse scoop" to deliver the ball-in-play to an elevated mini-playfield containing the seven drop holes. Timer and Bonus display in lower playfield. used
corporate_entity
Flipcommons Catalog williams-electronics-incorporated used
title
Flipcommons Catalog starfighter used
name
Flipcommons Catalog Starfighter used
slug
Flipcommons Catalog starfighter used