- credit
- Frank K. Maitland — Design
- gameplay_feature
- Multiball
- ipdb.corporate_entity_name
- Exhibit Supply Company
- ipdb_id
- 2348
- ipdb.image_urls
- ["https://www.ipdb.org/images/2348/image-1.jpg","https://www.ipdb.org/images/2348/image-2.jpg","https://www.ipdb.org/images/2348/image-3.jpg","https://www.ipdb.org/images/2348/image-8.jpg","https://www.ipdb.org/images/2348/image-7.jpg","https://www.ipdb.org/images/2348/image-5.jpg","https://www.ipdb.org/images/2348/image-4.jpg","https://www.ipdb.org/images/2348/image-6.jpg"]
- ipdb.manufacturer_trade_name
- ESCO
- ipdb.notable_features
- 7 balls per play. Ball falling in Hatch hole is returned to player to shoot again. Playfield light animation (A six-pointed star lights up in segments). Six color-coded gates open or close in correspondence with whatever colored star segments are lit. A closed gate holds a ball landing in it until the gate opens. In this way, this game features multiball playfield action. Has one scoring bell. The tilt buzzer is a bell unit minus the bell. Battery-powered from the manufacturer.
To remove playfield glass, the back panel of the cabinet removes, allowing the glass to slide out in that direction. The playfield slides out in the same direction.
Tilt penalty: game ends.
Game advertised as 38 inches long by 18 inches wide.
Patent No. 2,096,348 [AMUSEMENT DEVICE] filed June 18, 1934. Granted October 19, 1937 to Frank K. Maitland.
- ipdb.notes
- According the the Encyclopedia of Pinball Vol 2, deliveries of this game began in March 1935.
Game owner Matt Walsh describes the operation of the light selector mechanism, using the picture provided in this listing:
Here's how the selector works.
The picture was taken as if you were standing at the front of the game.
The thin metal piece that extends from the bottom right of the picture to the mechanism itself 'winds it up'. It is connected to the ball serve lever. This is why the gates stay open only for one ball; each time you push the ball serve the selector gets reset and primed for another spin.
When the red coil is activated (by a leaf switch not shown when the ball goes down the 'HATCH'), it releases the sprung selector mechanism. The bar with weights spins. Now note the coil-like silver thing towards the rear of the mechanism. That is a damper (like you have on a screen door). The spinning part is connected to the shaft connected to the damper such that the shaft coming out of the damper will emerge at a moderately slow speed. Depending on where that damper is when the spinning stops, different leaf switches will be tied together. This is what causes the gates to open and lights to light.
- player_count
- 1
- technology_generation
- electromechanical
- year
- 1935