Back St. Louis

Edit History

  1. By OPDB
    display_type
    backglass-lights
    month
    2
    name
    St. Louis
    opdb_id
    G7Znb-M3d9q
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/01b62f6f-b4d9-4e51-9b87-3bc206c93bd5-large.jpg","small":"https://img.opdb.org/01b62f6f-b4d9-4e51-9b87-3bc206c93bd5-small.jpg","medium":"https://img.opdb.org/01b62f6f-b4d9-4e51-9b87-3bc206c93bd5-medium.jpg"},"sizes":{"large":{"width":585,"height":700},"small":{"width":209,"height":250},"medium":{"width":535,"height":640}},"title":null,"primary":true}]
    player_count
    1
    technology_generation
    electromechanical
    year
    1949
  2. By IPDB
    credit
    Harry Williams — Design
    credit
    George Molentin — Art
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Pop Bumpers ×2
    gameplay_feature
    Kick-Out Holes ×4
    ipdb.corporate_entity_name
    Williams Manufacturing Company
    ipdb_id
    2409
    ipdb.image_urls
    ["https://www.ipdb.org/images/2409/image-1.jpg","https://www.ipdb.org/images/2409/image-2.jpg","https://www.ipdb.org/images/2409/image-3.jpg","https://www.ipdb.org/images/2409/image-4.jpg","https://www.ipdb.org/images/2409/image-5.jpg","https://www.ipdb.org/images/2409/image-6.jpg","https://www.ipdb.org/images/2409/image-7.jpg","https://www.ipdb.org/images/2409/image-8.jpg","https://www.ipdb.org/images/2409/image-9.jpg","https://www.ipdb.org/images/2409/image-10.jpg","https://www.ipdb.org/images/2409/image-11.jpg","https://www.ipdb.org/images/2409/image-12.jpg","https://www.ipdb.org/images/2409/image-13.jpg","https://www.ipdb.org/images/2409/image-14.jpg","https://www.ipdb.org/images/2409/image-15.jpg","https://www.ipdb.org/images/2409/image-16.jpg","https://www.ipdb.org/images/2409/image-18.jpg","https://www.ipdb.org/images/2409/image-17.jpg","https://www.ipdb.org/images/2409/image-19.jpg","https://www.ipdb.org/images/2409/image-20.jpg","https://www.ipdb.org/images/2409/image-21.jpg","https://www.ipdb.org/images/2409/image-22.jpg","https://www.ipdb.org/images/2409/image-23.jpg","https://www.ipdb.org/images/2409/image-24.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    27
    ipdb.notable_features
    5 balls for 5 cents. Flippers (2), Pop bumpers (2), Passive bumpers 5), Kick-out holes (4), The kick-out hole between the flippers functions as an end-of-ball bonus. Handicap Scoring feature (Automatic Replay Percentaging).
    ipdb.notes
    The manufacturer's flyer indicates this game introduced "Handicap Scoring". When this feature is enabled by the operator, getting a certain number of replays causes the score needed for the first replay to increase for the next game. After a number of games are played without earning more replays, the score needed for a replay decreases. The score needed for the first replay, called the "lited skill score" on the score card, lights up in one of five colored areas in the lower left portion of the backglass. This feature is controlled by a separate step unit in the backbox that increments in step with the replay unit and decrements a step each time a replay is played off. If the feature is disabled by the operator, the five colored areas will not light and the first replay will always occur at some fixed score. A different score card will then be used, one that does not make reference to a "lited skill score". Handicap Scoring is an unusual feature for an electromechanical pin game. A more sophisticated version appeared in solid state games starting with Williams' 1986 'High Speed' and was referred to as Auto-percentaging. If anyone has internal access to this game, please contact us with your photographs. We hope to document the operational details of this feature.
    month
    2
    player_count
    1
    reward_type
    Replay
    technology_generation
    electromechanical
    theme
    American Places
    year
    1949