Back Sky·Line

Sources

OPDB and IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (3 fields)

gameplay_feature
IPDB Standup Targets ×2 used IPDB Slingshots ×2 used IPDB Pop Bumpers ×5 used IPDB Flippers ×2 used
theme
IPDB Nightlife IPDB Nightclubs used Flipcommons Catalog Nightlife used
credit
IPDB Roy Parker — Art IPDB Wayne Neyens — Design Flipcommons Catalog Wayne Neyens — Design used Flipcommons Catalog Roy Parker — Art used

Sources agree (9 fields)

display_type
score-reels OPDB, Flipcommons Catalog
technology_generation
electromechanical OPDB, IPDB, Flipcommons Catalog
player_count
1 OPDB, IPDB, Flipcommons Catalog
month
1 OPDB, Flipcommons Catalog
year
1965 OPDB, IPDB, Flipcommons Catalog
opdb_id
GRQ6d-MDRlL OPDB, Flipcommons Catalog
name
Sky·Line OPDB, Flipcommons Catalog
production_quantity
2000 IPDB, Flipcommons Catalog
ipdb_id
3240 IPDB, Flipcommons Catalog

Single source (12 fields)

opdb.images
OPDB [{"type":"backglass","urls":{"large":"https://img.opdb.org/3e25c72c-1e6f-48bb-b175-90a6ecb2ab37-large.jpg","small":"https://img.opdb.org/3e25c72c-1e6f-48bb-b175-90a6ecb2ab37-small.jpg","medium":"https://img.opdb.org/3e25c72c-1e6f-48bb-b175-90a6ecb2ab37-medium.jpg"},"sizes":{"large":{"width":491,"height":600},"small":{"width":205,"height":250},"medium":{"width":491,"height":600}},"title":"Backglass","primary":true}] used
reward_type
IPDB Replay used
ipdb.manufacturer_trade_name
IPDB Gottlieb used
ipdb.corporate_entity_name
IPDB D. Gottlieb & Company used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/3240/Backglass.jpg","https://www.ipdb.org/images/3240/Playfield.jpg","https://www.ipdb.org/images/3240/3240f1.jpg","https://www.ipdb.org/images/3240/image-1.jpg","https://www.ipdb.org/images/3240/image-2.jpg","https://www.ipdb.org/images/3240/image-3.jpg","https://www.ipdb.org/images/3240/image-4.jpg","https://www.ipdb.org/images/3240/image-5.jpg","https://www.ipdb.org/images/3240/image-8.jpg","https://www.ipdb.org/images/3240/image-13.jpg","https://www.ipdb.org/images/3240/image-14.jpg","https://www.ipdb.org/images/3240/image-15.jpg","https://www.ipdb.org/images/3240/image-16.jpg","https://www.ipdb.org/images/3240/image-17.jpg","https://www.ipdb.org/images/3240/image-18.jpg","https://www.ipdb.org/images/3240/image-20.jpg","https://www.ipdb.org/images/3240/image-21.jpg","https://www.ipdb.org/images/3240/image-23.jpg","https://www.ipdb.org/images/3240/image-24.jpg","https://www.ipdb.org/images/3240/image-26.jpg","https://www.ipdb.org/images/3240/image-6.jpg","https://www.ipdb.org/images/3240/image-7.jpg","https://www.ipdb.org/images/3240/image-9.jpg","https://www.ipdb.org/images/3240/image-10.jpg","https://www.ipdb.org/images/3240/image-11.jpg","https://www.ipdb.org/images/3240/image-27.jpg","https://www.ipdb.org/images/3240/image-12.jpg","https://www.ipdb.org/images/3240/image-25.jpg","https://www.ipdb.org/images/3240/image-22.jpg","https://www.ipdb.org/images/3240/image-19.jpg","https://www.ipdb.org/images/3240/image-29.jpg","https://www.ipdb.org/images/3240/image-28.jpg","https://www.ipdb.org/images/3240/image-30.jpg","https://www.ipdb.org/images/3240/image-31.png","https://www.ipdb.org/images/3240/image-32.png","https://www.ipdb.org/images/3240/image-33.png","https://www.ipdb.org/images/3240/image-41.png","https://www.ipdb.org/images/3240/image-35.png","https://www.ipdb.org/images/3240/image-34.png","https://www.ipdb.org/images/3240/image-36.png","https://www.ipdb.org/images/3240/image-40.png","https://www.ipdb.org/images/3240/image-39.png","https://www.ipdb.org/images/3240/image-38.png","https://www.ipdb.org/images/3240/image-37.png"] used
ipdb.model_number
IPDB 210 used
ipdb.notes
IPDB At start of game, all numbers 1 through 12 are lit and the elevator arrow is reset to zero. Hitting a lit number via rollover or via multi-bumper scores the number in both places. Hitting all twelve numbers lights one number randomly for Special (replay). This randomly lit number changes each time a 1-point value is hit. This Special feature stays lit for remainder of game, allowing multiple replays to be won. Hitting an advance when lit steps elevator arrow to next floor. Replays are awarded for reaching higher floors (operator-selectable). The features on this playfield score either 1 point, 10 points, or 20 points. No five-pulse motor scoring. Replays are awarded for high point scores. The Sample game pictured in this listing has serial number "01007 S" and matches the game shown in the flyer. The backglass has green elevator doors beneath a design showing top hat, glove, and cane. The pop bumper caps are the older daisy style. Production games have blue elevator doors, no design above them, and have the new starburst bumper caps. used
ipdb.notable_features
IPDB Flippers (2), Pop bumpers (5), Slingshots (2), Standup targets (2), Multi-bumper, Dual outlanes. Two backglass animations (elevator doors open, elevator floor arrow counts floors achieved). Maximum displayed point score is 1,999 points. Replay wheel maximum: 15 Sound: 2 bells, knocker. used
ipdb_rating
IPDB 7.7 used
corporate_entity
Flipcommons Catalog d-gottlieb-company used
title
Flipcommons Catalog skyline used
slug
Flipcommons Catalog skyline-2 used