- credit
- Wayne Neyens — Design
- credit
- Roy Parker — Art
- gameplay_feature
- Standup Targets
- gameplay_feature
- Kick-Out Holes ×2
- gameplay_feature
- Slingshots ×2
- gameplay_feature
- Rollover Buttons ×3
- gameplay_feature
- Pop Bumpers ×2
- gameplay_feature
- Flippers ×2
- gameplay_feature
- Passive Bumpers ×3
- ipdb.corporate_entity_name
- D. Gottlieb & Company
- ipdb_id
- 2183
- ipdb.image_urls
- ["https://www.ipdb.org/images/2183/2183f1.jpg","https://www.ipdb.org/images/2183/image-1.jpg","https://www.ipdb.org/images/2183/image-2.jpg","https://www.ipdb.org/images/2183/image-3.jpg","https://www.ipdb.org/images/2183/image-4.jpg","https://www.ipdb.org/images/2183/image-5.jpg","https://www.ipdb.org/images/2183/image-6.jpg","https://www.ipdb.org/images/2183/image-7.jpg","https://www.ipdb.org/images/2183/image-8.jpg","https://www.ipdb.org/images/2183/image-9.jpg"]
- ipdb.manufacturer_trade_name
- Gottlieb
- ipdb.model_number
- 68
- ipdb.notable_features
- 5 balls for 5 cents. Flippers (2), Pop bumpers (2), Passive bumpers (3), Slingshots (2), Kick-out holes (2), Standup target (1), Rollover buttons (3). Spelling SKILL lites the kick-out holes and rollover button for special. Special kick-out holes and rollover button award 1 replay. The fifteen lit billiard balls in playfield center go out individually as scoring hits are made. Each time all balls are made (completing a rack), a point is scored on the backglass billiard ball display and the playfield balls all light up again. This repeats throughout game play. Up to twenty-five "rack points" are tallied on the backglass in this way. Replays are awarded for achieving high rack point levels as well as for regular high scores (operator adjustable).
- month
- 8
- player_count
- 1
- production_quantity
- 2100
- reward_type
- Replay
- technology_generation
- electromechanical
- theme
- Billiards
- year
- 1952