- credit
- Ed Krynski — Design
- credit
- Art Stenholm — Art
- gameplay_feature
- Flippers ×2
- gameplay_feature
- Standup Targets ×7
- gameplay_feature
- Slingshots ×2
- gameplay_feature
- Pop Bumpers ×3
- ipdb.corporate_entity_name
- D. Gottlieb & Company
- ipdb_id
- 2077
- ipdb.image_urls
- ["https://www.ipdb.org/images/2077/Backglass.jpg","https://www.ipdb.org/images/2077/Playfield.jpg","https://www.ipdb.org/images/2077/Playfield2.jpg","https://www.ipdb.org/images/2077/2077f1.jpg","https://www.ipdb.org/images/2077/image-1.jpg","https://www.ipdb.org/images/2077/image-2.jpg","https://www.ipdb.org/images/2077/image-6.jpg","https://www.ipdb.org/images/2077/image-5.jpg","https://www.ipdb.org/images/2077/image-4.jpg","https://www.ipdb.org/images/2077/image-3.jpg"]
- ipdb.manufacturer_trade_name
- Gottlieb
- ipdb.model_number
- 289
- ipdb.notable_features
- Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (7), Free ball return lane. 3 or 5 ball play.
Maximum displayed point score is 9,999 points per player.
Sound: 3 chimes, knocker
- ipdb.notes
- The level of plateau achieved by each player is held in memory from ball to ball for that player using an "AS" Relay acting as a stepper unit, one relay for each player, selected by the Player Unit. This is similar in operation to how the memory feature was designed on Williams' 1966 '8 Ball' which used full-sized stepper units.
- ipdb_rating
- 7.7
- month
- 9
- player_count
- 2
- production_quantity
- 1450
- technology_generation
- electromechanical
- theme
- Water
- theme
- Swimming
- theme
- Scuba Diving
- theme
- Mythology
- theme
- Mermaids
- year
- 1970