Back ScoreGasm Master

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  1. By IPDB
    abbreviation
    SGM
    credit
    Scott Danesi — Software
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    Adam Hendrickson — Music
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    Scott Danesi — Music
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    Terry Dezwarte — Music
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    Matt Mickelsen — Music
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    Jeff Barney — Mechanics
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    Jose Mesa — Mechanics
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    Alex Hanna — Mechanics
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    Andrew Barney — Mechanics
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    Andrew Barney — Design
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    Terry Dezwarte — Design
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    Terry Dezwarte — Mechanics
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    John Youssi — Art
    gameplay_feature
    Kick-Out Holes ×2
    ipdb.corporate_entity_name
    Day One Pinball Manufacturing, Incorporated
    ipdb_id
    6259
    ipdb.model_number
    2014001
    ipdb.notable_features
    Kick-out holes (2). The tilt cup comes with a choice of two metal balls as a method of sensitivity adjustment. The backbox contains an LED light strip, two speakers, a small sound board that is processor driven, and a driver board that runs the solenoids. Any of 45 sound effects are played when a progressive scoring hole is made. The backbox does not display the score. The final score is added up by the player at the end of the game by looking at the values assigned to each playfield pocket where balls have landed. A knob on the left side of cabinet front starts a new game by clearing the playfield of trapped balls and returning them to the ball lift mechanism. This mechanism is weighted with an actual U.S. "buffalo nickel" five-cent coin. Access to the cabinet and playfield glass removal are from the back. Operates at either 110/120v 60Hz or 220/240v 50Hz (switch-selectable).
    ipdb.notes
    This game is based on PAMCO's 1934 'Contact (Master)'. Its playfield layout was adjusted for symmetry and a few more pins were added but the score values for each pocket remained the same. A short backbox was added to include light and sound (sound can be turned off, if desired). This is a coinless machine and the buffalo nickel on the ball lift mechanism was included as an homage to the original price per play of the 1934 game. Ten engineering samples were made before production began with serial numbers ranging from X000001 to X000010 and each also has the buffalo nickel. There is no visible external difference between the sample games and the production games. Internally, there is only a difference in the driver board and support wiring. The engineering samples have an opto isolated relay driver board and the production games have a transistor-based driver board with less complex wiring (fewer solder points). Production games have a serial number starting with 000001 that is found in several places: below the back door, inside the door on the right, and in a smaller size on the playfield and elsewhere. This game was introduced at a show on April 11, 2015. A limited production run of 20 units was forecasted but may be increased. Production is in progress as of April 2015. Manufacturer's price when new: $1995.00
    month
    4
    player_count
    1
    system
    day-one-d1psb
    technology_generation
    solid-state
    year
    2015