Back Roller Derby

Edit History

  1. By IPDB
    gameplay_feature
    Trap Holes
    gameplay_feature
    Passive Bumpers ×14
    ipdb.corporate_entity_name
    Bally Manufacturing Corporation
    ipdb_id
    2004
    ipdb.image_urls
    ["https://www.ipdb.org/images/2004/Lower_Playfield.jpg","https://www.ipdb.org/images/2004/Overall_view.jpg","https://www.ipdb.org/images/2004/image-1.png","https://www.ipdb.org/images/2004/image-2.png","https://www.ipdb.org/images/2004/image-3.png","https://www.ipdb.org/images/2004/image-4.png","https://www.ipdb.org/images/2004/image-9.png","https://www.ipdb.org/images/2004/image-5.png","https://www.ipdb.org/images/2004/image-7.png","https://www.ipdb.org/images/2004/image-8.png"]
    ipdb.manufacturer_trade_name
    Bally
    ipdb.model_number
    360
    ipdb.notable_features
    5 balls for 5 cents. Passive bumpers (14), Trap hole (1). Each bumper scores 1000 points or 1000 when lit. "Skill wave" lights bumpers in groups from top of playfield to bottom, advancing the lights downward as the bumpers are hit. Ball in trapped hole lights Special Feature rollover above it to score replays. Backglass light animation (roller skaters accompany displayed point scores).
    month
    10
    player_count
    1
    technology_generation
    electromechanical
    theme
    Sports
    theme
    Roller Derby
    theme
    Roller Skating
    year
    1939