Back Rodeo

Edit History

  1. By OPDB
    display_type
    alphanumeric
    month
    1
    name
    Rodeo
    opdb_id
    GR9vD-MDbkK
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/853a1868-6687-4fe8-abe6-53ec023df2c5-large.jpg","small":"https://img.opdb.org/853a1868-6687-4fe8-abe6-53ec023df2c5-small.jpg","medium":"https://img.opdb.org/853a1868-6687-4fe8-abe6-53ec023df2c5-medium.jpg"},"sizes":{"large":{"width":679,"height":600},"small":{"width":250,"height":221},"medium":{"width":640,"height":566}},"title":"Backglass","primary":true}]
    player_count
    2
    technology_generation
    solid-state
    year
    1976 1977
  2. By IPDB
    gameplay_feature
    Spinning Targets
    gameplay_feature
    Kick-Out Holes ×2
    gameplay_feature
    Standup Targets ×3
    gameplay_feature
    Rodeo Drop Targets ×3
    gameplay_feature
    Rollover Buttons ×6
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Slingshots ×2
    ipdb.corporate_entity_name
    Sega Enterprises, Ltd.
    ipdb_id
    1997
    ipdb.image_urls
    ["https://www.ipdb.org/images/1997/image-1.jpg","https://www.ipdb.org/images/1997/image-2.jpg","https://www.ipdb.org/images/1997/image-3.jpg","https://www.ipdb.org/images/1997/image-4.jpg","https://www.ipdb.org/images/1997/image-7.jpg","https://www.ipdb.org/images/1997/image-5.jpg","https://www.ipdb.org/images/1997/image-6.jpg","https://www.ipdb.org/images/1997/image-8.jpg","https://www.ipdb.org/images/1997/image-11.jpg","https://www.ipdb.org/images/1997/image-9.jpg","https://www.ipdb.org/images/1997/image-10.jpg"]
    ipdb.notable_features
    Flippers (2), Pop bumpers (3), Slingshots (2), Rollover buttons (6), Rodeo drop targets (3), Standup targets (3), Kick-out holes (2), Spinning target (1), Right outlane ball return gate, Up-post between flippers, Your Number match feature. Horse score (lites 300 to special) is advanced by hitting a Rodeo Target. The horse score functions as a outhole bonus and is affected by a center multiplier x1 to x4. The spinning target is decorative only, as it is not connected to any switch thus scores nothing for the player. Playfield glass and its metal frame raise up to service the playfield. Drop-down cabinet. The three drop targets are known as Rodeo Targets on this game and they drop and later "jump up" automatically, under control of the CPU. They do not drop when hit by the ball. The player cannot make these targets change position, up or down. The targets do not change position simultaneously, and each changes its position approximately every five seconds.
    ipdb.notes
    The game uses digital score displays and electronic sound controlled by Intel i4040 CPU boards. Reportedly, there is no year of manufacture or copyright date indicated on the backglass, playfield, or in the game manual(s). Previously, we had shown the year as 1977 but the game flyer carries the SEGA logo in a 'scripted' style of font that was used until approximately mid-1976. Therefore, we have changed the year to 1976, which is when their last EM games were made. It is the only SS pinball machine we have from Sega that carries this style of logo. All their other SS games carry the later style, making 'Rodeo' the apparent first SS pinball machine Sega made. The 4-player version is Sega Enterprises' 1979 'Rodeo' with a different playfield layout.
    player_count
    2
    technology_generation
    solid-state
    theme
    Western
    theme
    Horses
    theme
    Rodeo
    year
    1977 1976