Back Pit Stop

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    10
    name
    Pit Stop
    opdb_id
    GrPkj-MLEqv
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/4393599b-786b-4a46-a288-e89374244f2f-large.jpg","small":"https://img.opdb.org/4393599b-786b-4a46-a288-e89374244f2f-small.jpg","medium":"https://img.opdb.org/4393599b-786b-4a46-a288-e89374244f2f-medium.jpg"},"sizes":{"large":{"width":1440,"height":1253},"small":{"width":250,"height":218},"medium":{"width":640,"height":557}},"title":null,"primary":true},{"type":"playfield","urls":{"large":"https://img.opdb.org/a4ff8247-9771-4f1a-a3d7-d49e5604083f-large.jpg","small":"https://img.opdb.org/a4ff8247-9771-4f1a-a3d7-d49e5604083f-small.jpg","medium":"https://img.opdb.org/a4ff8247-9771-4f1a-a3d7-d49e5604083f-medium.jpg"},"sizes":{"large":{"width":953,"height":1500},"small":{"width":159,"height":250},"medium":{"width":407,"height":640}},"title":null,"primary":true}]
    player_count
    2
    technology_generation
    electromechanical
    year
    1968
  2. By IPDB
    credit
    Norm Clark — Design
    credit
    Christian Marche — Art
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Standup Targets ×7
    gameplay_feature
    Slingshots ×2
    ipdb.corporate_entity_name
    Williams Electronics, Incorporated
    ipdb_id
    1806
    ipdb.image_urls
    ["https://www.ipdb.org/images/1806/Backglass.jpg","https://www.ipdb.org/images/1806/Playfield.jpg","https://www.ipdb.org/images/1806/1806f1.jpg","https://www.ipdb.org/images/1806/image-1.jpg","https://www.ipdb.org/images/1806/image-2.jpg","https://www.ipdb.org/images/1806/image-4.jpg","https://www.ipdb.org/images/1806/image-5.jpg","https://www.ipdb.org/images/1806/image-6.jpg","https://www.ipdb.org/images/1806/image-7.jpg","https://www.ipdb.org/images/1806/image-8.jpg","https://www.ipdb.org/images/1806/image-9.jpg","https://www.ipdb.org/images/1806/image-10.jpg","https://www.ipdb.org/images/1806/image-11.jpg","https://www.ipdb.org/images/1806/image-12.jpg","https://www.ipdb.org/images/1806/image-14.jpg","https://www.ipdb.org/images/1806/image-13.jpg","https://www.ipdb.org/images/1806/image-15.jpg","https://www.ipdb.org/images/1806/image-16.jpg","https://www.ipdb.org/images/1806/image-17.jpg","https://www.ipdb.org/images/1806/image-3.jpg","https://www.ipdb.org/images/1806/image-18.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    342
    ipdb.notable_features
    Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (7). Two racetracks in center playfield, one for each player, use lights to show the cars racing. The positions of the cars on the tracks carry-over from ball to ball and do not reset until a new game is started. Separate two-reel scoring display for each player to count "laps" around playfield racetrack. Maximum displayed point score is 9,999 points per player. Maximum displayed lap score is 99 laps per player.
    ipdb.notes
    The carry-over feature is an example of EM playfield "memory" and is accomplished by the Player Relay alternating between two step-up units. An earlier example of this is Williams' 1966 '8 Ball'.
    ipdb_rating
    6.8
    month
    10
    player_count
    2
    production_quantity
    2002
    technology_generation
    electromechanical
    theme
    Auto Racing
    theme
    Sports
    year
    1968