Back Pharaoh

Edit History

  1. By OPDB
    display_type
    alphanumeric
    month
    5
    name
    Pharaoh
    opdb_id
    G41vn-MD1jB
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/12fbc2c4-7f2c-419d-9a6b-1eb43f19aedb-large.jpg","small":"https://img.opdb.org/12fbc2c4-7f2c-419d-9a6b-1eb43f19aedb-small.jpg","medium":"https://img.opdb.org/12fbc2c4-7f2c-419d-9a6b-1eb43f19aedb-medium.jpg"},"sizes":{"large":{"width":705,"height":600},"small":{"width":250,"height":213},"medium":{"width":640,"height":545}},"title":"Backglass","primary":true},{"type":"playfield","urls":{"large":"https://img.opdb.org/9255ce71-c64e-43bc-bf68-93010dc60d05-large.jpg","small":"https://img.opdb.org/9255ce71-c64e-43bc-bf68-93010dc60d05-small.jpg","medium":"https://img.opdb.org/9255ce71-c64e-43bc-bf68-93010dc60d05-medium.jpg"},"sizes":{"large":{"width":864,"height":922},"small":{"width":234,"height":250},"medium":{"width":600,"height":640}},"title":null,"primary":true}]
    player_count
    4
    technology_generation
    solid-state
    year
    1981
  2. By IPDB
    credit
    Tony Kraemer — Design
    credit
    Chris Omarzu — Software
    credit
    John Kotlarik — Sound
    credit
    Seamus McLaughlin — Art
    gameplay_feature
    Captive Ball
    gameplay_feature
    Kick-Out Holes ×2
    gameplay_feature
    3-Bank Drop Targets ×4
    gameplay_feature
    Slingshots ×3
    gameplay_feature
    Flippers ×4
    gameplay_feature
    2-Ball Multiball
    gameplay_feature
    Magna-Save ×2
    gameplay_feature
    Multi-Level Playfield
    ipdb.corporate_entity_name
    Williams Electronics, Incorporated
    ipdb_id
    1778
    ipdb.image_urls
    ["https://www.ipdb.org/images/1778/1778f1.jpg","https://www.ipdb.org/images/1778/1778f4.jpg","https://www.ipdb.org/images/1778/image-2.jpg","https://www.ipdb.org/images/1778/image-1.jpg","https://www.ipdb.org/images/1778/image-3.jpg","https://www.ipdb.org/images/1778/image-4.jpg","https://www.ipdb.org/images/1778/image-6.jpg","https://www.ipdb.org/images/1778/image-7.jpg","https://www.ipdb.org/images/1778/image-8.jpg","https://www.ipdb.org/images/1778/image-9.jpg","https://www.ipdb.org/images/1778/image-10.jpg","https://www.ipdb.org/images/1778/image-11.jpg","https://www.ipdb.org/images/1778/image-12.jpg","https://www.ipdb.org/images/1778/image-14.jpg","https://www.ipdb.org/images/1778/image-13.jpg","https://www.ipdb.org/images/1778/image-15.jpg","https://www.ipdb.org/images/1778/image-20.jpg","https://www.ipdb.org/images/1778/image-16.jpg","https://www.ipdb.org/images/1778/image-17.jpg","https://www.ipdb.org/images/1778/image-18.jpg","https://www.ipdb.org/images/1778/image-19.jpg","https://www.ipdb.org/images/1778/image-A16.jpg","https://www.ipdb.org/images/1778/image-B16.jpg","https://www.ipdb.org/images/1778/image-A17.jpg","https://www.ipdb.org/images/1778/image-A20.jpg","https://www.ipdb.org/images/1778/image-A18.jpg","https://www.ipdb.org/images/1778/image-26.jpg","https://www.ipdb.org/images/1778/image-21.jpg","https://www.ipdb.org/images/1778/image-22.jpg","https://www.ipdb.org/images/1778/image-24.jpg","https://www.ipdb.org/images/1778/image-25.jpg","https://www.ipdb.org/images/1778/image-23.jpg","https://www.ipdb.org/images/1778/image-5.jpg","https://www.ipdb.org/images/1778/image-27.jpg","https://www.ipdb.org/images/1778/image-28.jpg","https://www.ipdb.org/images/1778/image-29.jpg","https://www.ipdb.org/images/1778/image-30.jpg","https://www.ipdb.org/images/1778/image-31.jpg","https://www.ipdb.org/images/1778/image-32.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    504
    ipdb.notable_features
    Flippers (4), Slingshots (3), 3-bank drop targets (4), Kick-out holes (2), Captive ball (1), Magna-Save (2), Multiball (2), Split-level playfield, Upper playfield kicker lane. When two or more players have finished game, highest scorer wins a fixed time period of unlimited balls (Bonus Ball). No pop bumpers.
    ipdb.notes
    For several Williams games (especially before 1987), Speech Processing was a separate task than Software Programming and may have been done by a different person than whom we list as having done the Software. John Kotlarik did the Speech Processing for this game.
    ipdb_rating
    7.2
    month
    5
    player_count
    4
    production_quantity
    2500
    system
    williams-system-7
    technology_generation
    solid-state
    theme
    Historical
    year
    1981