Back Paratrooper

Edit History

  1. By OPDB
    display_type
    backglass-lights
    month
    8
    name
    Paratrooper
    opdb_id
    GRoj7-Ml91k
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/7070c200-945c-48f8-b446-971759e05047-large.jpg","small":"https://img.opdb.org/7070c200-945c-48f8-b446-971759e05047-small.jpg","medium":"https://img.opdb.org/7070c200-945c-48f8-b446-971759e05047-medium.jpg"},"sizes":{"large":{"width":641,"height":600},"small":{"width":250,"height":234},"medium":{"width":640,"height":599}},"title":"Backglass","primary":true}]
    player_count
    1
    technology_generation
    electromechanical
    year
    1952
  2. By IPDB
    credit
    George Molentin — Art
    credit
    Harry Mabs — Design
    gameplay_feature
    Rollover Buttons ×3
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Automatic Flippers ×2
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Passive Bumpers ×2
    gameplay_feature
    Relay Kick-Out Holes ×4
    ipdb.corporate_entity_name
    Williams Manufacturing Company
    ipdb_id
    1757
    ipdb.image_urls
    ["https://www.ipdb.org/images/1757/1757f1.jpg","https://www.ipdb.org/images/1757/image-3.jpg","https://www.ipdb.org/images/1757/image-1.jpg","https://www.ipdb.org/images/1757/image-2.jpg","https://www.ipdb.org/images/1757/image-A3.jpg","https://www.ipdb.org/images/1757/image-4.jpg","https://www.ipdb.org/images/1757/image-5.jpg","https://www.ipdb.org/images/1757/image-A1.jpg","https://www.ipdb.org/images/1757/image-B3.jpg","https://www.ipdb.org/images/1757/image-A4.jpg","https://www.ipdb.org/images/1757/image-A5.jpg","https://www.ipdb.org/images/1757/image-A2.jpg","https://www.ipdb.org/images/1757/image-6.jpg","https://www.ipdb.org/images/1757/image-7.jpg","https://www.ipdb.org/images/1757/image-8.png","https://www.ipdb.org/images/1757/image-9.png"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    76
    ipdb.notable_features
    Flippers (2), Automatic flippers (2), Pop bumpers (3), Passive bumpers (2), Relay kick-out holes (4), Rollover buttons (3). The automatic flippers activate when balls land in the pockets in front of them. A ball landing in top in-line kick-out hole scores points and advances to next hole. A second ball in top hole advances both balls downward one hole. Each hole lights a feature on the playfield. Each time a ball falls in top hole, all balls resting there advance downward, and the last hole returns the lowest ball to the player to play again.
    ipdb.notes
    We previously credited Harry Williams as the designer but the Factory Drawing shown here is signed as "Design by H J Mabs".
    month
    8
    player_count
    1
    technology_generation
    electromechanical
    theme
    Military
    theme
    Combat
    year
    1952