Sources
IPDB and Flipcommons Catalog contributed to this record.
Conflicts resolved (1 field)
- gameplay_feature
- IPDB Ball Kickers ×3 used IPDB Free Play Holes ×5 used IPDB Captive Ball ×10 used IPDB Trap Holes ×12 used
Sources agree (5 fields)
- technology_generation
- electromechanical IPDB, Flipcommons Catalog
- month
- 10 IPDB, Flipcommons Catalog
- year
- 1935 IPDB, Flipcommons Catalog
- player_count
- 1 IPDB, Flipcommons Catalog
- ipdb_id
- 3285 IPDB, Flipcommons Catalog
Single source (9 fields)
- reward_type
- IPDB Free Play used
- ipdb.corporate_entity_name
- IPDB Peo Manufacturing Corporation used
- ipdb.image_urls
- IPDB ["https://www.ipdb.org/images/3285/image-1.jpg","https://www.ipdb.org/images/3285/image-2.png","https://www.ipdb.org/images/3285/image-3.png"] used
- ipdb.notes
- IPDB The captive ball area functions similarly to the mechanical backbox animations found on flipper games as early as Gottlieb's 1962 'Rack-A-Ball' where balls are racked up in the backbox during play to increase the score. Unlike the flipper games, however, on this Peo game the balls only reset at start of game. The earliest reference we have found for this Peo game is dated October, 1935. The manufacturer may refer to this game in their ads using the numbers "1-2-3" as displayed on the game's marquee while, in other instances, the game is advertised as "One-Two-Three" as shown on the playfield. As these thin marquees often do not survive the years to remain with the games, this makes it easy for us to choose which way to list this game, in the way most likely to be noticed by those who see a surviving example. From looking at the Automatic Age ad, the center of the playfield appears to have a light bulb but we do not know its purpose. We also see a single bolt hole for a corner leg to attach. The cabinet side art is barely visible but appears to be a curved arrow bearing the words ONE TWO THREE. used
- ipdb.notable_features
- IPDB 5-ball play. Trap holes (12), Captive balls (10), Free Play holes (5), Ball kickers (3). The entire lower half of the playfield is a captive ball area with a ball kicker. Of the five Free Play holes, three are labeled "One", one is labeled "Two", and one is labeled "Three". A ball-in-play landing in one of these holes is returned to the player to shoot again but also kicks into action the same number of captive balls as the hole is labeled. used
- corporate_entity
- Flipcommons Catalog peo-manufacturing-corporation used
- title
- Flipcommons Catalog one-two-three-3 used
- name
- Flipcommons Catalog One-Two-Three used
- slug
- Flipcommons Catalog one-two-three-3 used