Back Nudge-It

Edit History

  1. By IPDB
    credit
    Ray Tanzer — Design
    ipdb.corporate_entity_name
    Premier Technology
    ipdb_id
    3454
    ipdb.image_urls
    ["https://www.ipdb.org/images/3454/image-1.jpg","https://www.ipdb.org/images/3454/image-2.jpg","https://www.ipdb.org/images/3454/image-3.jpg","https://www.ipdb.org/images/3454/image-4.jpg","https://www.ipdb.org/images/3454/image-5.jpg","https://www.ipdb.org/images/3454/image-6.jpg","https://www.ipdb.org/images/3454/image-7.jpg","https://www.ipdb.org/images/3454/image-8.jpg","https://www.ipdb.org/images/3454/image-9.jpg","https://www.ipdb.org/images/3454/image-10.jpg","https://www.ipdb.org/images/3454/image-11.jpg"]
    ipdb.manufacturer_trade_name
    Gottlieb
    ipdb.model_number
    N102
    ipdb.notable_features
    1 to 9 balls per play (operator option, factory default is 1 ball per game). Tickets are awarded for each ball in play. The operator can change all ticket payout amounts. Uses two 20-digit, alpha-numeric (with commas), blue Futaba displays. Operator-selectable between three different Games: - Game 1: At the start of a ball, the columns will have 1 to 5 lights lit. The player will be awarded tickets equal to the number of lights lit. - Game 2: At the start of a game, one column of all 5 lights will be lit. If the player gets the ball over that column, the game will enter 'Stop' mode. One random light will light up solid, and the rest of the lights will strobe in sequence. The player has ten seconds to press the 'STOP' button on the lock-down bar, to stop the strobing inserts. If the user stops the strobe on the lit insert, 5 tickets are awarded. Otherwise, 1 ticket is awarded. - Game 3: This is a timed game (operator-adjustable). At the start of a game, one column of all 5 lights will be lit. When the ball rolls through that column, 5 tickets are awarded. An un-lit column would award 1 ticket. The timer is visible to the player and if the game runs out of time, a ticket is awarded. The software for the game is noticeably incomplete. Issues include: - Asking the player to 'Continue? (Y/N)', without having any effect on the existing game or next game. - References to Player Initials, when initials are never stored. - The Attract Mode light shows are incomplete, or have small errors with them. - Sound effects and background music may randomly stop during a game with greater than 1 ball.
    ipdb.notes
    Novelty Game.
    month
    12
    player_count
    1
    production_quantity
    54
    reward_type
    Ticket Payout
    system
    gottlieb-system-3
    technology_generation
    solid-state
    theme
    Prospecting
    year
    1990