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Sources

OPDB and IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (2 fields)

gameplay_feature
IPDB Spinning Targets used IPDB Vari-Targets used IPDB Kick-Out Holes ×3 used IPDB 3-Bank Drop Targets used IPDB 4-Bank Drop Targets used IPDB Slingshots ×2 used IPDB Pop Bumpers ×2 used IPDB Flippers ×2 used
theme
IPDB Vampire used IPDB Myth And Legend used IPDB Horror Flipcommons Catalog Vampires used Flipcommons Catalog Mythology used Flipcommons Catalog Horror used

Sources agree (10 fields)

display_type
alphanumeric OPDB, Flipcommons Catalog
technology_generation
solid-state OPDB, IPDB, Flipcommons Catalog
player_count
4 OPDB, IPDB, Flipcommons Catalog
month
10 OPDB, IPDB, Flipcommons Catalog
year
1985 OPDB, IPDB, Flipcommons Catalog
opdb_id
GyVzp-Mb5wK OPDB, Flipcommons Catalog
name
Nosferatu OPDB, Flipcommons Catalog
credit
Michele "Mike" Martinelli — Art IPDB, Flipcommons Catalog
production_quantity
10 IPDB, Flipcommons Catalog
ipdb_id
5427 IPDB, Flipcommons Catalog

Single source (8 fields)

opdb.images
OPDB [{"type":"backglass","urls":{"large":"https://img.opdb.org/d9ac1485-ec7d-4642-beae-c81dd24f4fdd-large.jpg","small":"https://img.opdb.org/d9ac1485-ec7d-4642-beae-c81dd24f4fdd-small.jpg","medium":"https://img.opdb.org/d9ac1485-ec7d-4642-beae-c81dd24f4fdd-medium.jpg"},"sizes":{"large":{"width":727,"height":635},"small":{"width":250,"height":218},"medium":{"width":640,"height":559}},"title":null,"primary":true},{"type":"playfield","urls":{"large":"https://img.opdb.org/230c9e80-66c6-4dce-906f-728fb3baf743-large.jpg","small":"https://img.opdb.org/230c9e80-66c6-4dce-906f-728fb3baf743-small.jpg","medium":"https://img.opdb.org/230c9e80-66c6-4dce-906f-728fb3baf743-medium.jpg"},"sizes":{"large":{"width":508,"height":1152},"small":{"width":110,"height":250},"medium":{"width":282,"height":640}},"title":null,"primary":true}] used
ipdb.corporate_entity_name
IPDB Achille and Chalvignac used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/5427/image-1.jpg","https://www.ipdb.org/images/5427/image-6.jpg","https://www.ipdb.org/images/5427/image-10.jpg","https://www.ipdb.org/images/5427/image-7.jpg","https://www.ipdb.org/images/5427/image-9.jpg","https://www.ipdb.org/images/5427/image-8.jpg","https://www.ipdb.org/images/5427/image-12.jpg","https://www.ipdb.org/images/5427/image-13.jpg","https://www.ipdb.org/images/5427/image-11.jpg","https://www.ipdb.org/images/5427/image-3.jpg","https://www.ipdb.org/images/5427/image-4.jpg","https://www.ipdb.org/images/5427/image-5.jpg","https://www.ipdb.org/images/5427/image-15.jpg","https://www.ipdb.org/images/5427/image-14.jpg","https://www.ipdb.org/images/5427/image-2.jpg"] used
ipdb.notes
IPDB This game is completely original, not a conversion. Ten games were made, plus a prototype. Each of serial numbers 0001 thru 0010 were engraved on the sides of the cabinets. Concept: Michel Achille and Philippe Chalvignac. Programming: Philippe Chalvignac and Michel Achille. Playfield design layout: Michel Achille. Artwork: Original drawings by Jean-Philippe Roussilhe. Production art by Mike Martinelli of Baldacci's Pinball Shop. MPU: Philippe Chalvignac. Based on the Z80 microprocessor. Two are used: one for sounds and the other for the game. Solenoids and lamps are activated by transistors. Sounds: all electronic, with Texas Instrument TMS-5220 linear predictive coefficient (LPC) speech processor. used
ipdb.notable_features
IPDB Flippers (2), Pop bumpers (2), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), Kick-out holes (3), Vari-target (1), Spinning target (1). This game has a feature allowing a player to join a game already in progress. For instance, two players can be on their second of five balls and a third player can be added to join in. The third player starts on Ball 1. Play continues to alternate between all three players, and the Ball In Play counter changes back and forth for whatever ball each Player is on. In this example, the first two players would reach Game Over together, leaving the third player to play out the remaining balls for Player 3. Maximum displayed point score is 9.999.990 points per player. Balls per game is adjustable between 1 and 29. Tilt penalty: game over or ball-in-play (operator option). used
corporate_entity
Flipcommons Catalog achille-and-chalvignac used
title
Flipcommons Catalog nosferatu used
slug
Flipcommons Catalog nosferatu used