Back Nosferatu

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  1. By OPDB
    display_type
    alphanumeric
    month
    10
    name
    Nosferatu
    opdb_id
    GyVzp-Mb5wK
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/d9ac1485-ec7d-4642-beae-c81dd24f4fdd-large.jpg","small":"https://img.opdb.org/d9ac1485-ec7d-4642-beae-c81dd24f4fdd-small.jpg","medium":"https://img.opdb.org/d9ac1485-ec7d-4642-beae-c81dd24f4fdd-medium.jpg"},"sizes":{"large":{"width":727,"height":635},"small":{"width":250,"height":218},"medium":{"width":640,"height":559}},"title":null,"primary":true},{"type":"playfield","urls":{"large":"https://img.opdb.org/230c9e80-66c6-4dce-906f-728fb3baf743-large.jpg","small":"https://img.opdb.org/230c9e80-66c6-4dce-906f-728fb3baf743-small.jpg","medium":"https://img.opdb.org/230c9e80-66c6-4dce-906f-728fb3baf743-medium.jpg"},"sizes":{"large":{"width":508,"height":1152},"small":{"width":110,"height":250},"medium":{"width":282,"height":640}},"title":null,"primary":true}]
    player_count
    4
    technology_generation
    solid-state
    year
    1985
  2. By IPDB
    credit
    Michele "Mike" Martinelli — Art
    gameplay_feature
    Vari-Targets
    gameplay_feature
    Kick-Out Holes ×3
    gameplay_feature
    Flippers ×2
    gameplay_feature
    4-Bank Drop Targets
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Pop Bumpers ×2
    gameplay_feature
    3-Bank Drop Targets
    gameplay_feature
    Spinning Targets
    ipdb.corporate_entity_name
    Achille and Chalvignac
    ipdb_id
    5427
    ipdb.image_urls
    ["https://www.ipdb.org/images/5427/image-1.jpg","https://www.ipdb.org/images/5427/image-6.jpg","https://www.ipdb.org/images/5427/image-10.jpg","https://www.ipdb.org/images/5427/image-7.jpg","https://www.ipdb.org/images/5427/image-9.jpg","https://www.ipdb.org/images/5427/image-8.jpg","https://www.ipdb.org/images/5427/image-12.jpg","https://www.ipdb.org/images/5427/image-13.jpg","https://www.ipdb.org/images/5427/image-11.jpg","https://www.ipdb.org/images/5427/image-3.jpg","https://www.ipdb.org/images/5427/image-4.jpg","https://www.ipdb.org/images/5427/image-5.jpg","https://www.ipdb.org/images/5427/image-15.jpg","https://www.ipdb.org/images/5427/image-14.jpg","https://www.ipdb.org/images/5427/image-2.jpg"]
    ipdb.notable_features
    Flippers (2), Pop bumpers (2), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), Kick-out holes (3), Vari-target (1), Spinning target (1). This game has a feature allowing a player to join a game already in progress. For instance, two players can be on their second of five balls and a third player can be added to join in. The third player starts on Ball 1. Play continues to alternate between all three players, and the Ball In Play counter changes back and forth for whatever ball each Player is on. In this example, the first two players would reach Game Over together, leaving the third player to play out the remaining balls for Player 3. Maximum displayed point score is 9.999.990 points per player. Balls per game is adjustable between 1 and 29. Tilt penalty: game over or ball-in-play (operator option).
    ipdb.notes
    This game is completely original, not a conversion. Ten games were made, plus a prototype. Each of serial numbers 0001 thru 0010 were engraved on the sides of the cabinets. Concept: Michel Achille and Philippe Chalvignac. Programming: Philippe Chalvignac and Michel Achille. Playfield design layout: Michel Achille. Artwork: Original drawings by Jean-Philippe Roussilhe. Production art by Mike Martinelli of Baldacci's Pinball Shop. MPU: Philippe Chalvignac. Based on the Z80 microprocessor. Two are used: one for sounds and the other for the game. Solenoids and lamps are activated by transistors. Sounds: all electronic, with Texas Instrument TMS-5220 linear predictive coefficient (LPC) speech processor.
    month
    10
    player_count
    4
    production_quantity
    10
    technology_generation
    solid-state
    theme
    Myth And Legend
    theme
    Vampire
    theme
    Horror
    year
    1985