Back Mini-Viper

Sources

IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (2 fields)

gameplay_feature
IPDB Multi-Level Playfield used IPDB Multiball used IPDB Timed Multiball ×4 used IPDB Pop Bumpers ×3 used IPDB Flippers ×2 used
credit
IPDB Orin Day — Software IPDB Brian Schmidt — Sound IPDB Brian Schmidt — Music IPDB Frank Suareo — Mechanics IPDB John Borg — Mechanics IPDB Marc Raneses — Dots/Animation IPDB Phillis Rosenthal — Art IPDB Jeff Busch — Art IPDB John Borg — Design Flipcommons Catalog Brian Schmidt — Sound used Flipcommons Catalog Orin Day — Software used Flipcommons Catalog Brian Schmidt — Music used Flipcommons Catalog John Borg — Mechanics used Flipcommons Catalog Frank Suareo — Mechanics used Flipcommons Catalog Marc Raneses — Dots/Animation used Flipcommons Catalog John Borg — Design used Flipcommons Catalog Phillis Rosenthal — Art used Flipcommons Catalog Jeff Busch — Art used

Sources agree (8 fields)

theme
Viper Driving IPDB, Flipcommons Catalog
system
sega-whitestar IPDB, Flipcommons Catalog
technology_generation
solid-state IPDB, Flipcommons Catalog
month
6 IPDB, Flipcommons Catalog
year
1996 IPDB, Flipcommons Catalog
production_quantity
1 IPDB, Flipcommons Catalog
player_count
6 IPDB, Flipcommons Catalog
ipdb_id
4905 IPDB, Flipcommons Catalog

Single source (10 fields)

ipdb.manufacturer_trade_name
IPDB Sega used
ipdb.corporate_entity_name
IPDB Sega Pinball, Incorporated used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/4905/image-1.jpg","https://www.ipdb.org/images/4905/image-6.jpg","https://www.ipdb.org/images/4905/image-12.jpg","https://www.ipdb.org/images/4905/image-7.jpg","https://www.ipdb.org/images/4905/image-8.jpg","https://www.ipdb.org/images/4905/image-9.jpg","https://www.ipdb.org/images/4905/image-10.jpg","https://www.ipdb.org/images/4905/image-11.jpg","https://www.ipdb.org/images/4905/image-13.jpg","https://www.ipdb.org/images/4905/image-14.jpg","https://www.ipdb.org/images/4905/image-15.jpg","https://www.ipdb.org/images/4905/image-16.jpg","https://www.ipdb.org/images/4905/image-17.jpg","https://www.ipdb.org/images/4905/image-18.jpg","https://www.ipdb.org/images/4905/image-19.jpg","https://www.ipdb.org/images/4905/image-20.jpg","https://www.ipdb.org/images/4905/image-21.jpg","https://www.ipdb.org/images/4905/image-22.jpg","https://www.ipdb.org/images/4905/image-23.jpg","https://www.ipdb.org/images/4905/image-24.jpg","https://www.ipdb.org/images/4905/image-25.jpg","https://www.ipdb.org/images/4905/image-26.jpg","https://www.ipdb.org/images/4905/image-27.jpg","https://www.ipdb.org/images/4905/image-28.jpg","https://www.ipdb.org/images/4905/image-29.jpg"] used
ipdb.toys
IPDB Miniature Viper car with working headlights, Stick shift. used
ipdb.notes
IPDB Artist Marc Raneses told us that this game was around the time he left Sega Pinball so he didn�t remember doing too much on it. He believes he did "a few dots" but thinks Kurt Andersen probably did the majority of the dot/animation. Mini-Viper was an experiment to have a modern game in a 1950's size of cabinet, created in response to operator complaints that pinball machines were too large for the smaller game nooks of some locations, where a video game would be a more sensible fit. However, this prototype game, brought to an AMOA show, was not well received for its smaller size, and never went into production. Instead, a full-size game was made, Sega's 1998 'Viper Night Drivin''. The prototype was obtained from Sega missing the playfield gear shift knob, the Viper toy car, the specially-sized lockdown bar, and the translite. These items were faithfully reproduced in the pictures shown here. used
ipdb.notable_features
IPDB Flippers (2), Pop bumpers (3), Shaker motor (2), Timed multiball (4), Speech. The main objective is to achieve multiball by changing the stoplight from green to yellow to red. The stoplight is changed via ramp shots or by hitting the upper playfield targets. The shaker motors operate during multiball. By hitting the stick shift you increase from 1st gear to 6th gear (one gear for each hit). In addition to getting points for this, there are Jackpots for all 6 gears. The game software was based on Sega's 1996 'Twister'. Cabinet measures 48 3/4 inches long, 20 1/2 inches wide, and 72 1/2 inches high. used
corporate_entity
Flipcommons Catalog sega-pinball-incorporated used
title
Flipcommons Catalog mini-viper used
name
Flipcommons Catalog Mini-Viper used
slug
Flipcommons Catalog mini-viper used