Back Merlin's Magic

Edit History

  1. By IPDB
    ipdb_id
    5469
    ipdb.image_urls
    ["https://www.ipdb.org/images/5469/image-9.jpg","https://www.ipdb.org/images/5469/image-8.jpg","https://www.ipdb.org/images/5469/image-1.jpg","https://www.ipdb.org/images/5469/image-2.jpg","https://www.ipdb.org/images/5469/image-13.jpg","https://www.ipdb.org/images/5469/image-6.jpg","https://www.ipdb.org/images/5469/image-7.jpg","https://www.ipdb.org/images/5469/image-4.jpg","https://www.ipdb.org/images/5469/image-11.jpg","https://www.ipdb.org/images/5469/image-10.jpg","https://www.ipdb.org/images/5469/image-14.jpg","https://www.ipdb.org/images/5469/image-3.jpg","https://www.ipdb.org/images/5469/image-12.jpg","https://www.ipdb.org/images/5469/image-5.jpg"]
    ipdb.notable_features
    1 euro for 1 play. Player-controlled post for a timed entry to "Merlin's Secret" hole with flashing scores. Disappearing hole: hole changes in rollover when "close cauldron" is hit. Player-activated post: Post is normally in "up" position. If ball enters the lane (blocked by post) from top of playfield, machine turns dark, except the running value-lights for "Merlin's Secret" hole and the indicator light: "push left flipper button to release ball". When left flipper button is pushed, post drops down and ball rolls into "Merlin's Secret" hole to score the value indicated by the running lites. So player can make a "timed" entry in "Merlin's Secret" hole for the best score, or to spot a letter from the word M-A-G-I-C. Magic Match feature: Player can spot M-A-G-I-C (in any sequence) by collecting 50 points value of "Merlin's Secret" hole: each 50-points value indicator is linked with one letter of M-A-G-I-C. Letters also can be earned by shooting ball in "Magic Cauldron" (disappearing hole). If M-A-G-I-C is completed, one extra ball is earned plus the green lamp (left of lower pop-bumper) lights for "collecting 500 hole value lites Magic Match". Collecting this 500 value in "Merlin's Secret" hole will reward Magic Match. The green lamp can either remain lit until end of game or carries over to the next game(operator adjustable). When Magic Match is finally collected, the green lamp turns off. The Magic Match is in fact a delayed "special" but this "special" gives player only 0.9 replay profit: in 10% of the games, the match number is already correct, Magic Match or not! Maximum displayed point score is 19,999 points. There is a '10,000' lamp in the backglass directly above the score reels. Replay wheel maximum: 25 Cabinet is 104 cm long, 47 cm wide. Width of backbox is 64 cm. Height of game is 160 cm. Hand-made and hand-painted by Henk de Jager under the name 'One More Time'. Design and art by Henk de Jager.
    ipdb.notes
    Machine was dedicated to David Gottlieb.
    month
    8
    player_count
    1
    production_quantity
    1
    reward_type
    Replay
    technology_generation
    electromechanical
    theme
    Wizardmagic
    year
    2009