- gameplay_feature
- Magnets
- gameplay_feature
- Permanent Magnets ×7
- gameplay_feature
- Hanging Targets ×4
- gameplay_feature
- Spinning Targets ×5
- ipdb.corporate_entity_name
- Midway Manufacturing Company
- ipdb_id
- 3213
- ipdb.image_urls
- ["https://www.ipdb.org/images/3213/Backglass.jpg","https://www.ipdb.org/images/3213/Playfield.jpg","https://www.ipdb.org/images/3213/image-2.jpg","https://www.ipdb.org/images/3213/image-3.jpg","https://www.ipdb.org/images/3213/image-5.jpg","https://www.ipdb.org/images/3213/image-10.jpg","https://www.ipdb.org/images/3213/image-9.jpg","https://www.ipdb.org/images/3213/image-8.jpg","https://www.ipdb.org/images/3213/image-7.jpg","https://www.ipdb.org/images/3213/image-6.jpg","https://www.ipdb.org/images/3213/image-4.jpg","https://www.ipdb.org/images/3213/image-14.jpg","https://www.ipdb.org/images/3213/image-11.jpg","https://www.ipdb.org/images/3213/image-12.jpg","https://www.ipdb.org/images/3213/image-13.jpg","https://www.ipdb.org/images/3213/image-15.jpg","https://www.ipdb.org/images/3213/image-16.jpg","https://www.ipdb.org/images/3213/image-A16.jpg","https://www.ipdb.org/images/3213/image-1.jpg","https://www.ipdb.org/images/3213/image-17.jpg","https://www.ipdb.org/images/3213/image-18.jpg","https://www.ipdb.org/images/3213/image-19.jpg","https://www.ipdb.org/images/3213/image-20.jpg","https://www.ipdb.org/images/3213/image-21.jpg","https://www.ipdb.org/images/3213/image-22.jpg","https://www.ipdb.org/images/3213/image-23.jpg","https://www.ipdb.org/images/3213/image-24.jpg","https://www.ipdb.org/images/3213/image-25.jpg","https://www.ipdb.org/images/3213/image-26.jpg","https://www.ipdb.org/images/3213/image-27.jpg","https://www.ipdb.org/images/3213/image-28.png"]
- ipdb.manufacturer_trade_name
- Midway
- ipdb.notable_features
- Spinning targets (5), Hanging targets (4), Reed switches (9), Permanent magnets (7), Electromagnet (1). The three 'baseball' targets and the two 'umpire' targets are spinning targets. The four 'player' targets are hanging targets. All nine targets each have a permanent magnet attached to them, using magnetism to open and close a nearby glass-encased reed switch when the target moves. An electromagnet is used for the Curve Ball feature and its effect on the ball is controlled by a rheostat. Backbox has a jack for 3, 4, or 5 replays for 25 cents (operator option). Power switch under front of cabinet. Cabinet advertised as 55 inches long, 25 inches wide, and 66 inches high.
Replay wheel maximum: 19
Sound: 1 bell
Ball composition: steel, 13/16 inch diameter, quantity 5.
- ipdb.notes
- The manufacturer's flyer indicates "New magic-spinning targets on playfield and rear panel". Each target has a permanent magnet and a reed switch. Pictured in this listing is a card from the manufacturer located in the backbox which explains how this reed switch operates and its durability.
The images attributed to Russ Jensen show a game with an unpainted wood cabinet, including wood grain cabinet walls, and with a green bar extending across the middle playfield separate from the two spinning targets in front of it. We do not know anything about the originality of this game. We invite any information about it.
The earliest references we found for this game being in production were in February 1966 issues of Cash Box. The schematic diagram is dated 2-1-66.
- month
- 2
- player_count
- 1
- reward_type
- Replay
- technology_generation
- electromechanical
- theme
- Baseball
- theme
- Sports
- year
- 1966