Back Holiday

Edit History

  1. By OPDB
    display_type
    backglass-lights
    month
    12
    name
    Holiday
    opdb_id
    GPBov-Mx0KK
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/47e61a77-3d0e-4285-a464-281ec149d203-large.jpg","small":"https://img.opdb.org/47e61a77-3d0e-4285-a464-281ec149d203-small.jpg","medium":"https://img.opdb.org/47e61a77-3d0e-4285-a464-281ec149d203-medium.jpg"},"sizes":{"large":{"width":618,"height":702},"small":{"width":220,"height":250},"medium":{"width":563,"height":640}},"title":null,"primary":true}]
    player_count
    1
    technology_generation
    electromechanical
    year
    1948
  2. By IPDB
    gameplay_feature
    Passive Bumpers ×10
    gameplay_feature
    Multi-Level Playfield
    gameplay_feature
    Kick-Out Holes
    ipdb.corporate_entity_name
    Chicago Coin Machine Manufacturing Company
    ipdb_id
    1211
    ipdb.image_urls
    ["https://www.ipdb.org/images/1211/image-1.jpg","https://www.ipdb.org/images/1211/image-4.jpg","https://www.ipdb.org/images/1211/image-3.jpg","https://www.ipdb.org/images/1211/image-2.jpg","https://www.ipdb.org/images/1211/image-6.jpg","https://www.ipdb.org/images/1211/image-5.jpg","https://www.ipdb.org/images/1211/image-7.jpg","https://www.ipdb.org/images/1211/image-8.jpg","https://www.ipdb.org/images/1211/image-9.jpg","https://www.ipdb.org/images/1211/image-10.jpg","https://www.ipdb.org/images/1211/image-11.jpg","https://www.ipdb.org/images/1211/image-12.jpg","https://www.ipdb.org/images/1211/image-13.jpg","https://www.ipdb.org/images/1211/image-14.jpg","https://www.ipdb.org/images/1211/image-15.jpg","https://www.ipdb.org/images/1211/image-16.jpg","https://www.ipdb.org/images/1211/image-17.jpg","https://www.ipdb.org/images/1211/image-18.jpg","https://www.ipdb.org/images/1211/image-19.jpg","https://www.ipdb.org/images/1211/image-20.jpg","https://www.ipdb.org/images/1211/image-21.jpg","https://www.ipdb.org/images/1211/image-22.jpg"]
    ipdb.model_number
    123
    ipdb.notable_features
    5 balls for 5 cents. Flippers (4, 2 are automatic flippers), Passive bumpers (10), Kick-out hole (1). The ten numbered bumpers must be hit in numerical sequence to score. A rollover button lights the next bumper in sequence. The automatic flippers in the upper playfield activate when balls roll over the switches in front of them.
    month
    12
    player_count
    1
    production_quantity
    700
    technology_generation
    electromechanical
    theme
    Vacationing
    theme
    Snow Skiing
    theme
    Sports
    year
    1948