Back High Speed

Sources

OPDB and IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (3 fields)

gameplay_feature
IPDB Kickback used IPDB Multiball used IPDB Spinning Targets ×3 used IPDB 3-Bank Standup Targets ×5 used IPDB Kick-Out Holes used IPDB Ramps used IPDB Slingshots ×2 used IPDB Pop Bumpers ×3 used IPDB Flippers ×3 used
theme
IPDB Speeding IPDB Police IPDB Driving IPDB Cops used Flipcommons Catalog Speeding used Flipcommons Catalog Police used Flipcommons Catalog Driving used
credit
IPDB Larry DeMar — Software IPDB Bill Parod — Sound IPDB Eugene Jarvis — Sound IPDB Larry DeMar — Sound IPDB Bill Parod — Music IPDB Steve Ritchie — Music IPDB Python Anghelo — Art IPDB Mark Sprenger — Art IPDB Steve Ritchie — Design Flipcommons Catalog Larry DeMar — Software used Flipcommons Catalog Larry DeMar — Sound used Flipcommons Catalog Eugene Jarvis — Sound used Flipcommons Catalog Bill Parod — Sound used Flipcommons Catalog Steve Ritchie — Music used Flipcommons Catalog Bill Parod — Music used Flipcommons Catalog Python Anghelo — Art used Flipcommons Catalog Mark Sprenger — Art used Flipcommons Catalog Steve Ritchie — Design used

Sources agree (8 fields)

abbreviation
HS OPDB, IPDB
display_type
alphanumeric OPDB, Flipcommons Catalog
technology_generation
solid-state OPDB, IPDB, Flipcommons Catalog
player_count
4 OPDB, IPDB
year
1986 OPDB, IPDB
opdb_id
GRvzd-MLxV8 OPDB, Flipcommons Catalog
name
High Speed OPDB, Flipcommons Catalog
ipdb_id
1176 IPDB, Flipcommons Catalog

Single source (17 fields)

opdb.images
OPDB [{"type":"backglass","urls":{"large":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-large.jpg","small":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-small.jpg","medium":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-medium.jpg"},"sizes":{"large":{"width":898,"height":600},"small":{"width":250,"height":167},"medium":{"width":640,"height":428}},"title":"Backglass","primary":true}] used
month
OPDB 1 used
reward_type
IPDB Replay used
ipdb.manufacturer_trade_name
IPDB Williams used
ipdb.corporate_entity_name
IPDB Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/1176/Backglass.jpg","https://www.ipdb.org/images/1176/1176f1.jpg","https://www.ipdb.org/images/1176/1176f2.jpg","https://www.ipdb.org/images/1176/1176f3.jpg","https://www.ipdb.org/images/1176/1176f4.jpg","https://www.ipdb.org/images/1176/image-1.jpg","https://www.ipdb.org/images/1176/image-2.jpg","https://www.ipdb.org/images/1176/image-3.jpg","https://www.ipdb.org/images/1176/image-4.jpg","https://www.ipdb.org/images/1176/image-5.jpg","https://www.ipdb.org/images/1176/image-6.jpg","https://www.ipdb.org/images/1176/image-7.jpg","https://www.ipdb.org/images/1176/image-8.jpg","https://www.ipdb.org/images/1176/image-9.jpg","https://www.ipdb.org/images/1176/image-10.jpg","https://www.ipdb.org/images/1176/image-11.jpg","https://www.ipdb.org/images/1176/image-12.jpg","https://www.ipdb.org/images/1176/image-13.jpg","https://www.ipdb.org/images/1176/image-15.jpg","https://www.ipdb.org/images/1176/image-16.jpg","https://www.ipdb.org/images/1176/image-17.jpg","https://www.ipdb.org/images/1176/image-18.jpg","https://www.ipdb.org/images/1176/image-19.jpg","https://www.ipdb.org/images/1176/image-20.jpg","https://www.ipdb.org/images/1176/image-21.jpg","https://www.ipdb.org/images/1176/image-22.jpg","https://www.ipdb.org/images/1176/image-23.jpg","https://www.ipdb.org/images/1176/image-24.jpg","https://www.ipdb.org/images/1176/image-25.jpg","https://www.ipdb.org/images/1176/image-26.jpg","https://www.ipdb.org/images/1176/image-27.jpg","https://www.ipdb.org/images/1176/image-14.jpg","https://www.ipdb.org/images/1176/image-28.jpg","https://www.ipdb.org/images/1176/image-29.jpg","https://www.ipdb.org/images/1176/image-30.jpg","https://www.ipdb.org/images/1176/image-31.jpg","https://www.ipdb.org/images/1176/image-33.jpg","https://www.ipdb.org/images/1176/image-32.jpg","https://www.ipdb.org/images/1176/image-34.jpg","https://www.ipdb.org/images/1176/image-35.jpg","https://www.ipdb.org/images/1176/image-36.jpg","https://www.ipdb.org/images/1176/image-37.jpg","https://www.ipdb.org/images/1176/image-38.jpg","https://www.ipdb.org/images/1176/image-39.jpg","https://www.ipdb.org/images/1176/image-40.jpg","https://www.ipdb.org/images/1176/image-41.jpg","https://www.ipdb.org/images/1176/image-42.jpg"] used
system
IPDB williams-system-11 used
ipdb.model_number
IPDB 541 used
ipdb.marketing_slogans
IPDB "Everything else is left behind!" "Hot Action Pinball!" "Run the light--and get away-at High Speed." used
ipdb.toys
IPDB Traffic light on the ramp. Rotating police beacon light on top of the backbox. used
ipdb.notes
IPDB "High Speed" was the first solid-state pin game to use automatic replay percentaging. An earlier electro-mechanical pin game with this feature was Williams' 1949 'St. Louis'. This game was the first to have a multiball jackpot that would carry-over from game to game. Williams' 1981 'Hyperball' used alpha-numeric displays before High Speed but is a flipperless arcade game, not a pin game. Regarding the theme of this game, Steve Ritchie has said: "It was based on a true story. I was actually chased by the cops at 146 mph in my 1979 Porsche 928." Ritchie credits Larry DeMar with parts of the design, but DeMar isn't credited for design on the playfield, just software. Python Anghelo did the backglass art and Mark Sprenger did all other art. The artwork near the upper right flipper shows insignia on the roofs of the squad cars as A8, W11, and S81. Mark Sprenger told us that this represented the initials and birthdate of his son, as a little gift to him. He also told us that the designer did not want the color green used anywhere on the playfield, calling it bad luck. Mark used green anyway and included for good luck a small four-leaf clover near the top traffic light. With the success of this game, he believes the clover was responsible for "finally breaking the dreaded green curse." Artist Tim Elliott told us that he is the voice of Dispatch (for example, "Roger, 504. Apprehend him!") 'High Speed' is the first of three Williams games that went into production using System 11. All three games have incorrect schematics showing the same error by depicting placement of the flipper end-of-stroke switch on the wrong side of the coil. As far as we know, all games left the factory correctly wired for EOS. Only the schematics were incorrect. No Manual Amendments or Service Bulletins have been found that acknowledge or correct this error. For a correct drawing of EOSS placement, consult the schematic for Williams' 1986 'PIN�BOT' or subsequent Williams games. used
ipdb.notable_features
IPDB Flippers (3), Pop bumpers (3), Slingshots (2), Ramp (1), Kick-out hole (1), 3-bank standup targets (5), Spinning targets (3), Left outlane kickback, Multiball. First pinball to play a complete song. First Williams pin game to use alpha-numeric displays. First use of Auto Percentaging in a solid-state game (for replay scores). First Jackpot available only during multiball. First use of broken switch compensation programming. First SS game with operator report. Actual measured weight: 256 lbs (includes legs). used
ipdb_rating
IPDB 8 used
production_quantity
IPDB 17080 used
corporate_entity
Flipcommons Catalog williams-electronics-games-incorporated-a-subsidiary-of-wms-industries-incorporated used
title
Flipcommons Catalog high-speed used
slug
Flipcommons Catalog high-speed used