Back High Speed

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  1. system
    abbreviation
    {"value":"HS","exists":true}
    display_type
    alphanumeric
    month
    1
    name
    High Speed
    opdb_id
    GRvzd-MLxV8
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-large.jpg","small":"http...
    player_count
    4
    technology_generation
    solid-state
    year
    1986
  2. system
    abbreviation
    {"value":"HS","exists":true}
    credit
    {"role":9,"exists":true,"person":51}
    credit
    {"role":9,"exists":true,"person":174}
    credit
    {"role":9,"exists":true,"person":359}
    credit
    {"role":6,"exists":true,"person":51}
    credit
    {"role":6,"exists":true,"person":531}
    credit
    {"role":2,"exists":true,"person":454}
    credit
    {"role":2,"exists":true,"person":390}
    credit
    {"role":4,"exists":true,"person":531}
    credit
    {"role":8,"exists":true,"person":359}
    gameplay_feature
    {"count":3,"exists":true,"gameplay_feature":142}
    gameplay_feature
    {"count":3,"exists":true,"gameplay_feature":65}
    gameplay_feature
    {"count":3,"exists":true,"gameplay_feature":112}
    gameplay_feature
    {"count":2,"exists":true,"gameplay_feature":134}
    gameplay_feature
    {"count":1,"exists":true,"gameplay_feature":118}
    gameplay_feature
    {"count":1,"exists":true,"gameplay_feature":79}
    gameplay_feature
    {"count":5,"exists":true,"gameplay_feature":9}
    gameplay_feature
    {"exists":true,"gameplay_feature":103}
    gameplay_feature
    {"exists":true,"gameplay_feature":83}
    ipdb.corporate_entity_name
    Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated
    ipdb_id
    1176
    ipdb.image_urls
    ["https://www.ipdb.org/images/1176/Backglass.jpg","https://www.ipdb.org/images/1176/1176f1.jpg","https://www.ipdb.org/im...
    ipdb.manufacturer_trade_name
    Williams
    ipdb.marketing_slogans
    "Everything else is left behind!" "Hot Action Pinball!" "Run the light--and get away-at High Speed."
    ipdb.model_number
    541
    ipdb.notable_features
    Flippers (3), Pop bumpers (3), Slingshots (2), Ramp (1), Kick-out hole (1), 3-bank standup targets (5), Spinning targets...
    ipdb.notes
    "High Speed" was the first solid-state pin game to use automatic replay percentaging. An earlier electro-mechanical pin ...
    ipdb_rating
    8
    ipdb.toys
    Traffic light on the ramp. Rotating police beacon light on top of the backbox.
    player_count
    4
    production_quantity
    17080
    reward_type
    {"exists":true,"reward_type":5}
    system
    williams-system-11
    technology_generation
    solid-state
    theme
    {"theme":310,"exists":true}
    theme
    {"theme":477,"exists":true}
    theme
    {"theme":142,"exists":true}
    theme
    {"theme":379,"exists":true}
    year
    1986