Back Hard Race

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  1. By IPDB
    credit
    Michele "Mike" Martinelli — Art
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    4-Bank Drop Targets
    gameplay_feature
    Standup Targets ×4
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Flippers ×2
    ipdb.corporate_entity_name
    AMI s.p.a.
    ipdb_id
    6580
    ipdb.image_urls
    ["https://www.ipdb.org/images/6580/image-1.png","https://www.ipdb.org/images/6580/image-2.png","https://www.ipdb.org/images/6580/image-3.png","https://www.ipdb.org/images/6580/image-4.png","https://www.ipdb.org/images/6580/image-5.png","https://www.ipdb.org/images/6580/image-6.png","https://www.ipdb.org/images/6580/image-7.png","https://www.ipdb.org/images/6580/image-8.png","https://www.ipdb.org/images/6580/image-9.png","https://www.ipdb.org/images/6580/image-10.png","https://www.ipdb.org/images/6580/image-11.png","https://www.ipdb.org/images/6580/image-12.png","https://www.ipdb.org/images/6580/image-13.png","https://www.ipdb.org/images/6580/image-14.png","https://www.ipdb.org/images/6580/image-15.png","https://www.ipdb.org/images/6580/image-16.png","https://www.ipdb.org/images/6580/image-17.png","https://www.ipdb.org/images/6580/image-18.png"]
    ipdb.notable_features
    Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), 4-bank drop targets (1). Add-a-ball or 5-ball novelty play (operator option). Wedge head backbox. Maximum displayed point score is 9,999,990 points. Sound: chimes
    ipdb.notes
    In add-a-ball mode, the five red flags on the backglass will light to indicate up to five earned extra balls instead of advancing the ball count unit as is done on USA add-a-ball games. The backglass resembles that of Gottlieb's 1975 'Spin Out' including showing the same crowd. Their playfields are not identical to each other. We see the lower cabinet has an operator option to select the "Tilt Reset Adjustment" to be In or Out. We presume this will decide if tilting ends only the ball-in-play or ends the game. We noticed the coin door is adaptable for three coin slots and has a replay button, unlike most add-a-ball coin doors we have seen in USA models of the period. Federico Croci, a collector in Italy, tells us, "That's because AMI exported too, and some of their one-player games were made to be exported in Europe, or even Australia. Sometimes, in foreign countries, to have three coin slots was the standard. The card on the right (in the pictures shown here) has the name of an Italian operator from the south of Italy. Apart from the one, two, or three coin mechs, in Italy it was common to have the replay button even on add-a-ball games, as at the time it was 50 Lire 1 play, 100 lire 2 plays. Having a replay button suggested to some operators to modify even add-a-ball games to award replays, by adding the needed hardware inside. Even without a credit window, you have the credit light on the metal apron to show you have one or more credit."
    player_count
    1
    reward_type
    Novelty
    reward_type
    Add-a-Ball
    technology_generation
    electromechanical
    theme
    Sports
    theme
    Auto Racing
    year
    1976