Back Handicap

Edit History

  1. By IPDB
    gameplay_feature
    Multi-Level Playfield
    gameplay_feature
    Horseshoe Diverters
    gameplay_feature
    Trap Holes ×6
    ipdb.corporate_entity_name
    Universal Novelty Manufacturing Company
    ipdb_id
    1108
    ipdb.image_urls
    ["https://www.ipdb.org/images/1108/image-1.jpg","https://www.ipdb.org/images/1108/image-5.jpg","https://www.ipdb.org/images/1108/image-4.jpg","https://www.ipdb.org/images/1108/image-3.jpg","https://www.ipdb.org/images/1108/image-2.jpg","https://www.ipdb.org/images/1108/image-7.jpg","https://www.ipdb.org/images/1108/image-9.jpg","https://www.ipdb.org/images/1108/image-8.jpg","https://www.ipdb.org/images/1108/image-11.jpg","https://www.ipdb.org/images/1108/image-10.jpg","https://www.ipdb.org/images/1108/image-A1.jpg","https://www.ipdb.org/images/1108/image-6.jpg","https://www.ipdb.org/images/1108/image-12.jpg","https://www.ipdb.org/images/1108/image-A2.jpg","https://www.ipdb.org/images/1108/image-A3.jpg","https://www.ipdb.org/images/1108/image-A4.jpg"]
    ipdb.notable_features
    6 balls for 1 cent or 5 cents. Trap holes (6), Horseshoe diverter (1). Each ball is a different color. Playfield is divided into upper and lower halves. Each half has its own outhole trough. Balls shot into play enter the upper playfield and if they do not land in a score hole then they fall into the upper outhole trough. Each of the six score holes is color-coded to score double if a matching ball lands in it. Player is to wait until all balls are played in this manner, then is instructed to push the red knob on the left front of cabinet, releasing the upper outhole balls into the lower playfield for a second chance to score. These balls filter down to the lower outhole trough (the Handicap Line-up). Points are awarded for each ball if its position in the lower trough matches the color-coded strip next to it. The player can release the balls to the lower playfield only once during a game, as the mechanism locks until a new game is started. We include images to show this mechanism. When this playfield is in place in the game, the wider lever on the mechanism (on the left) is pushed forward by the red knob on the front of the game resulting in the release of the captive colored balls to the lower playfield. Once the balls are launched, the gate is not operable until the start of the next game. Inserting a coin and pushing in the coin slide returns the captive gate to the ready (closed) position. Cabinet advertised as 33 inches long and 17 1/2 inches wide.
    ipdb.notes
    Steel stands with adjustable legs and adjustable supports were $2.00 extra.
    month
    3
    player_count
    1
    technology_generation
    pure-mechanical
    theme
    Horse Racing
    theme
    Sports
    year
    1932