Back Gigi

Sources

OPDB and IPDB and Flipcommons Catalog contributed to this record.

Conflicts resolved (3 fields)

gameplay_feature
IPDB Standup Targets ×2 used IPDB Rollover Buttons ×5 used IPDB Slingshots ×2 used IPDB Passive Bumpers ×11 used IPDB Pop Bumpers ×3 used IPDB Flippers ×2 used
theme
IPDB Circus Flipcommons Catalog Circus used Flipcommons Catalog Carnival used
credit
IPDB Roy Parker — Art IPDB Wayne Neyens — Design Flipcommons Catalog Wayne Neyens — Design used Flipcommons Catalog Roy Parker — Art used

Sources agree (9 fields)

display_type
score-reels OPDB, Flipcommons Catalog
technology_generation
electromechanical OPDB, IPDB, Flipcommons Catalog
player_count
1 OPDB, IPDB, Flipcommons Catalog
month
12 OPDB, IPDB, Flipcommons Catalog
year
1963 OPDB, IPDB, Flipcommons Catalog
opdb_id
G43ek-MQd7N OPDB, Flipcommons Catalog
name
Gigi OPDB, Flipcommons Catalog
production_quantity
3575 IPDB, Flipcommons Catalog
ipdb_id
1003 IPDB, Flipcommons Catalog

Single source (12 fields)

opdb.images
OPDB [{"type":"backglass","urls":{"large":"https://img.opdb.org/5a884657-22bc-4099-b743-c5099c25abe9-large.jpg","small":"https://img.opdb.org/5a884657-22bc-4099-b743-c5099c25abe9-small.jpg","medium":"https://img.opdb.org/5a884657-22bc-4099-b743-c5099c25abe9-medium.jpg"},"sizes":{"large":{"width":792,"height":797},"small":{"width":248,"height":250},"medium":{"width":636,"height":640}},"title":null,"primary":true},{"type":"playfield","urls":{"large":"https://img.opdb.org/7b66f647-d2f3-43eb-9fe8-7d181097c304-large.jpg","small":"https://img.opdb.org/7b66f647-d2f3-43eb-9fe8-7d181097c304-small.jpg","medium":"https://img.opdb.org/7b66f647-d2f3-43eb-9fe8-7d181097c304-medium.jpg"},"sizes":{"large":{"width":792,"height":888},"small":{"width":223,"height":250},"medium":{"width":570,"height":640}},"title":null,"primary":true}] used
reward_type
IPDB Replay used
ipdb.manufacturer_trade_name
IPDB Gottlieb used
ipdb.corporate_entity_name
IPDB D. Gottlieb & Company used
ipdb.image_urls
IPDB ["https://www.ipdb.org/images/1003/Playfield.jpg","https://www.ipdb.org/images/1003/Machine.jpg","https://www.ipdb.org/images/1003/Backglass.jpg","https://www.ipdb.org/images/1003/1003f1.jpg","https://www.ipdb.org/images/1003/image-1.jpg","https://www.ipdb.org/images/1003/image-2.jpg","https://www.ipdb.org/images/1003/image-7.jpg","https://www.ipdb.org/images/1003/image-8.jpg","https://www.ipdb.org/images/1003/image-9.jpg","https://www.ipdb.org/images/1003/image-10.jpg","https://www.ipdb.org/images/1003/image-11.jpg","https://www.ipdb.org/images/1003/image-13.jpg","https://www.ipdb.org/images/1003/image-14.jpg","https://www.ipdb.org/images/1003/image-15.jpg","https://www.ipdb.org/images/1003/image-16.jpg","https://www.ipdb.org/images/1003/image-17.jpg","https://www.ipdb.org/images/1003/image-18.jpg","https://www.ipdb.org/images/1003/image-19.jpg","https://www.ipdb.org/images/1003/image-20.jpg","https://www.ipdb.org/images/1003/image-21.jpg","https://www.ipdb.org/images/1003/image-22.jpg","https://www.ipdb.org/images/1003/image-23.jpg","https://www.ipdb.org/images/1003/image-24.jpg","https://www.ipdb.org/images/1003/image-A21.jpg","https://www.ipdb.org/images/1003/image-25.jpg","https://www.ipdb.org/images/1003/image-26.jpg","https://www.ipdb.org/images/1003/image-27.jpg","https://www.ipdb.org/images/1003/image-28.jpg","https://www.ipdb.org/images/1003/image-29.jpg","https://www.ipdb.org/images/1003/image-30.jpg","https://www.ipdb.org/images/1003/image-31.jpg","https://www.ipdb.org/images/1003/image-5.jpg","https://www.ipdb.org/images/1003/image-6.jpg","https://www.ipdb.org/images/1003/image-12.jpg"] used
ipdb.model_number
IPDB 202 used
ipdb.notes
IPDB 'Gigi' was the first machine with an end-of-game points award. used
ipdb.notable_features
IPDB Flippers (2), Pop bumpers (3), Passive bumpers (11), Slingshots (2), Rollover buttons (5), Standup targets (2). Wedge head. There are two chevrons of numbered bumpers, one red and one yellow. The bumpers light when hit. Lighting all of the bumpers of either color lights the "Speshul" for replays. However, lighting a bumper in one color will turn off the like-numbered bumper of the other color, making it harder to achieve this objective. Lighting a complete chevron of either color resets the bumpers and scores an Advance on lower playfield. Outhole award: points and possible replays awarded at end of game based on earned playfield Advances (operator adjustable). Maximum displayed point score is 1,999 points. Replay wheel maximum: 15 Sound: 1 bell, knocker used
ipdb_rating
IPDB 7.8 used
corporate_entity
Flipcommons Catalog d-gottlieb-company used
title
Flipcommons Catalog gigi used
slug
Flipcommons Catalog gigi used