- credit
- {"role":2,"exists":true,"person":110}
- credit
- {"role":8,"exists":true,"person":128}
- credit
- {"role":2,"exists":true,"person":258}
- credit
- {"role":4,"exists":true,"person":389}
- gameplay_feature
- {"count":1,"exists":true,"gameplay_feature":79}
- gameplay_feature
- {"count":10,"exists":true,"gameplay_feature":145}
- gameplay_feature
- {"count":2,"exists":true,"gameplay_feature":134}
- gameplay_feature
- {"count":4,"exists":true,"gameplay_feature":112}
- gameplay_feature
- {"count":2,"exists":true,"gameplay_feature":65}
- gameplay_feature
- {"count":1,"exists":true,"gameplay_feature":118}
- gameplay_feature
- {"count":1,"exists":true,"gameplay_feature":142}
- gameplay_feature
- {"exists":true,"gameplay_feature":2}
- ipdb.corporate_entity_name
- Williams Electronics, Incorporated
- ipdb_id
- 857
- ipdb.image_urls
- ["https://www.ipdb.org/images/857/857f1.jpg","https://www.ipdb.org/images/857/857f2.jpg","https://www.ipdb.org/images/85...
- ipdb.manufacturer_trade_name
- Williams
- ipdb.model_number
- 521
- ipdb.notable_features
- Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (10), Kick-out hole (1), Rollunder spinner (1), Ramp (1),...
- ipdb.notes
- This game used excess backboxes from the production run of Williams' 1981 'Hyperball'.
- ipdb_rating
- 7.4
- month
- 8
- player_count
- 4
- production_quantity
- 3400
- system
- williams-system-7
- technology_generation
- solid-state
- theme
- {"theme":297,"exists":true}
- year
- 1983