Sources
IPDB and Flipcommons Catalog contributed to this record.
Sources agree (5 fields)
- technology_generation
- electromechanical IPDB, Flipcommons Catalog
- month
- 10 IPDB, Flipcommons Catalog
- year
- 1933 IPDB, Flipcommons Catalog
- player_count
- 1 IPDB, Flipcommons Catalog
- ipdb_id
- 5400 IPDB, Flipcommons Catalog
Single source (8 fields)
- ipdb.corporate_entity_name
- IPDB Peerless Products Company used
- ipdb.model_number
- IPDB 34 used
- ipdb.notes
- IPDB By Sept 1932, Automatic Industries, Inc., the original makers of Whiffle games, was in receivership. On Nov 7, 1932, Automatic's founders Arthur L. Paulin and Earl Froom assigned Automatic's interest in their patent #1,938,495, which was still pending approval, to Pajo Amusements, a company started by Beecher P. Higby who had been the manager of their Kansas City office. Higby also started Whiffle Industries, Inc. and through that entity he then assigned production rights for the Whiffle name and game to Peerless Products Company. An article in Coin Machine Journal, October 1933, page 52, misspells this game as 'Wiffle' in its title but correctly spells it as "Whiffle" in the text. The article includes a picture of the new Peerless factory "located across the river from Kansas City, Missouri", an area known as "North Kansas City". used
- ipdb.notable_features
- IPDB The cabinet is advertised as "black ebony with inlaid aluminum." The entire playfield surface is covered with inlaid aluminum. Automatic (electric) ball lift require no manual lift to place balls in front of plunger. This game was announced by the manufacturer as a game of skill even though it can pay out in coins or tokens to a skillful player, a reward that the manufacturer refers to as a "refund". used
- corporate_entity
- Flipcommons Catalog peerless-products-company used
- title
- Flipcommons Catalog electric-automatic-whiffle-model-34 used
- name
- Flipcommons Catalog Electric Automatic Whiffle Model 34 used
- slug
- Flipcommons Catalog electric-automatic-whiffle-model-34 used