Back Dux

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  1. By IPDB
    credit
    Jerry Koci — Design
    gameplay_feature
    Scoring Bumpers ×11
    ipdb.corporate_entity_name
    Chicago Coin Machine Manufacturing Company
    ipdb_id
    748
    ipdb.image_urls
    ["https://www.ipdb.org/images/748/Overall_view.jpg","https://www.ipdb.org/images/748/image-2.jpg","https://www.ipdb.org/images/748/image-1.jpg","https://www.ipdb.org/images/748/image-3.jpg","https://www.ipdb.org/images/748/image-4.jpg"]
    ipdb.model_number
    41
    ipdb.notable_features
    Scoring bumpers (11). Backbox animation (ducks rotate in and out of view). Payout recorder. This italicized information was taken from a Billboard Ad:Two ducks rotate in backboard, one duck in view at a time. There is a lapse of a few moments when no duck is in sight. All hits are recorded on the totalizer in lights. DUX is a high score game with the player rewarded for a sufficient number of points. There are 11 bumper springs on the board that add a single hit to the score each time they are struck AS LONG AS THE DUCK IS IN SIGHT ON THE BACKBOARD. If ducks are out of sight, bumper springs are dead.Patent 2,165,059 (GAME) application dated November 26, 1937. Granted July 4, 1939 to J.C. Koci.
    ipdb.notes
    The manufacturer provided a date of December 3, 1937 for this game. Shown in this listing is a Billboard ad dated November 13, 1937 offering it for sale.
    month
    12
    player_count
    1
    production_quantity
    1809
    technology_generation
    electromechanical
    theme
    Sports
    theme
    Hunting
    year
    1937