- gameplay_feature
- Kick-Out Holes ×4
- gameplay_feature
- Passive Bumpers ×15
- ipdb.corporate_entity_name
- Exhibit Supply Company
- ipdb_id
- 603
- ipdb.image_urls
- ["https://www.ipdb.org/images/603/image-1.jpg","https://www.ipdb.org/images/603/image-2.jpg","https://www.ipdb.org/images/603/image-3.jpg","https://www.ipdb.org/images/603/image-4.jpg","https://www.ipdb.org/images/603/image-5.jpg","https://www.ipdb.org/images/603/image-6.jpg","https://www.ipdb.org/images/603/image-7.jpg","https://www.ipdb.org/images/603/image-8.jpg","https://www.ipdb.org/images/603/image-9.jpg","https://www.ipdb.org/images/603/image-10.jpg","https://www.ipdb.org/images/603/image-11.jpg","https://www.ipdb.org/images/603/image-12.jpg","https://www.ipdb.org/images/603/image-13.jpg","https://www.ipdb.org/images/603/image-14.jpg","https://www.ipdb.org/images/603/image-15.jpg","https://www.ipdb.org/images/603/image-16.jpg","https://www.ipdb.org/images/603/image-17.jpg","https://www.ipdb.org/images/603/image-18.jpg","https://www.ipdb.org/images/603/image-19.jpg"]
- ipdb.manufacturer_trade_name
- ESCO
- ipdb.notable_features
- 5 balls for 5 cents. Passive bumpers (15), Kick-out holes (4).
- ipdb.notes
- The first flipper game by Exhibit was Exhibit's 1948 'Build Up' in January 1948. Operators of this period would soon retrofit flipperless games, like Cross Fire, and these new flippers often ended up in unusual places on the playfield.
- month
- 5
- player_count
- 1
- technology_generation
- electromechanical
- theme
- Dancing
- year
- 1947